It would be nice to have something like a 'dps meter' to see how much damage you are dealing on average with different setups..
(I have a crit and a brute force setup - one has around 650 atk and 100 crit the other has around 450 atk 300 crit but I have no way of knowing which actually does more damage)
About blacksmithing: It seems to work really weird as you level it up as the bonuses for higher levels dont apply for the lower upgrades (What I mean is regardless of having the skill maxed the item still resets to zero when failing an upgrade lvl 3-5 and loses a level from 5-7 which makes It really weird)
Could really use a fast travel between cities and/or a running boots/bicycle function as the main 'unfun' factor of the game are the long traveling times
I hardly think this game would get any update but a 'ping not connected dots' or something like that would really help in the later levels when you are searching for the single last dot you missed
WTF am I supposed to do lvl 13 with 3 ice dragons coming... cant possibly kill them.
Also hero actual xp doesnt seems to save cross lvls.. I mean they start like they'd just have lvled up
Would defenitely end up 5* and in favs if it was the full game. Tough with the story cut in half its at most 3*. Also as said above im positive that the full game would get you a lot more income over time than selling it like this (this only encourages crackers)