This is an excellent twist on a puzzle game. I would love to see a new version with more pictures. The ability to lock a piece in place would be helpful.
@JoshuaJewell "I may try to add another level of difficulty. Not quite sure how to approach it yet" Adding additional modes may make it more interesting while at the same time not being as hard to program as new AI.. some thoughts were m2m's suggestion of capture all pieces instead of just flag, or gold stars for completion of stages in a minimum number of moves, or I would like to see a point buy system where each piece costs a number of points and you have a certain number of points you can spend on each level.
The ending is great, but use of multiple endings could make replay more fun. I thought music was a good choice, because the game was not too long it didn't get too repetitive.
I would like to see a new "expert" mode with the debt and debt payoff rewards reimplemented. That way those of us who appreciated the debt aspect of the game could go back to the old system and get the reward that comes from paying it off.
Not difficult but look at the designer's other games, it is very similar a fun diversion for a little while without too much frustration for casual players. Environmental hints were very clever, I thought last level was funny since I looked at everything else. Mouse was annoying.