Sikamikanico's Comments

Game Comments
Play Road Of Fury Road Of Fury Mar. 14, 2014
This game's main sources of difficulty are: 1) The fact that homing rockets' targeting can't be prioritized, meaning I have to move my cursor from the bottom-right of the screen to destroy bombs and helicopters, which wastes lots of time because of the painfully slow turn speed of the weapons. 2) Motivating myself to repeatedly play the exact same sequence to gather the money to upgrade my vehicles to play just a little bit more of the exact same sequence to gather the money to upgrade my vehicles to play just a little bit more... Also, without any descriptions (weapon dps, what different primary/secondary weapons do), the only way to tell if a vehicle is worth its price is to buy and upgrade it to match the levels of your current vehicles and compare.
Play Bloons Super Monkey 2 Bloons Super Monkey 2 Nov. 13, 2013
At first I wondered how a game whose comments unanimously agree that this is a grindfest could have a 3.8 rating. Then I realized that the devs had the presence of mind to allow players to spend real money for upgrades in this flash game that no one would ever play beyond beating it once. The grind isn't a design flaw, it's an opportunity to allow the gamer (who the devs care so much about) to enjoy the game more by becoming financially involved. (You spend $35 on a flash game and you're really gonna wanna get your money's worth.) Good call, devs! 5/5, faved.
Play A Duck Has An Adventure A Duck Has An Adventure Nov. 11, 2013
The intertwining of the stories doesn't quite work. For example, the fisherman storyline: years of success, retire, writer's block?, literary failure? The end only makes sense through the connected writer's storyline.
Play Yu-Gi-Oh! BAM Yu-Gi-Oh! BAM Aug. 30, 2013
Dev response regarding energy: "We take all your feedback under consideration to make it a better game." Bullshit. There's no way you weren't fully aware that the energy system would be hated before implementing it.
Play Dawn of Darkness Dawn of Darkness Aug. 08, 2013
I just noticed something incredible: If you go to IGG's Kong account, it shows they have earned 1 badge, this "game's" easy badge. Even the developers of this "game" couldn't be bothered to suffer for the medium badge.
Play Give Up Give Up Apr. 05, 2013
The true difficulty of this game stems from my computer's inability to render a dozen lasers, blades, and guns simultaneously. Even with the quality set to low, later floors have killer lag. Then, when I just wanna see what this "Give Up" button does, all my progress is lost forever. All in all, this is a solid, challenging platformer with lag issues and no save feature whose stand-out gimmick is a renamed "Main Menu" button.
Play Super Duck Punch! Super Duck Punch! Mar. 31, 2013
This isn't a game. This is mashing the x button.
Play Notebook Wars 3: Unleashed Notebook Wars 3: Unleashed Dec. 04, 2012
An oversized hitbox AND my bullets overlap and hide enemy bullets? Such detriments shouldn't exist in the third installment of a series.
Play Endless War 5 Endless War 5 Jul. 31, 2012
The Jeeps have the turning radius of an aircraft carrier. It's really irritating when you need a full acre to pull a U-turn.
Play Mushroom Revolution Mushroom Revolution Jul. 18, 2012
Average rating of 4.03? How can people like this game? I came here for badges, but this game is so insufferably tedious I'm not even willing to get the easy one.
Play Strike Force Heroes Strike Force Heroes Jul. 16, 2012
People actually got stuck at on 14? Commando with tear gas and ammo feed: easy as hell.
Play Achievement Unlocked 3 Achievement Unlocked 3 Jun. 09, 2012
I don't think this game was tested at all. I think this game was released prematurely so it could receive the honor of badge #2,000. This is a more disappointing third installment than The Godfather 3, The Matrix 3, and MIB 3 combined.
Play Pirateers Pirateers May. 01, 2012
How does "music off button needed" get rated +6? WTF do you think that very conspicuous speaker-shaped button does?
Play Shadowland Online Shadowland Online Apr. 17, 2012
Pay to play or wait and hate? 1/5
Play Leek Spin! Leek Spin! Apr. 10, 2012
I think this may actually be PaperCup's best game. 1/5
Play CalcuDoku Light Vol 1 CalcuDoku Light Vol 1 Mar. 01, 2012
I'll bet anyone $1,000,000 that the next Conceptis game will NOT feature a "next puzzle" button and that at least 3 of that game's top comments will be requests for one.
Play Super Samurai Sweeper Super Samurai Sweeper Feb. 15, 2012
Normal mode's not hard at all. What are you people whining about? Grinding is boring, and this game not only doesn't require it, it doesn't allow it. It's a short, arcade-style game. It's not about redoing levels to max out upgrades, it's about beating the game in one sitting for a high score.
Play mini Tower Defence (mTD) mini Tower Defence (mTD) Feb. 08, 2012
How is this game so highly rated? Most of the comments are about the tedious, repetitive nature of the game.
Play Pixel 2 Pixel 2 Dec. 16, 2011
This game is as challenging as petting a sleeping kitten. You can remain stationary, absorbing every missile and any damage you take is instantly repaired. Due to the lack of difficulty, the worlds consist of stirring a virtual bowl of Fruity Pebbles for half an hour. 1/5
Play Monster Bark Monster Bark Dec. 03, 2011
Found a bug: Level changes before displaying the "next level press space" screen, pressing space after that skips a level. I beat the game without even playing level 36.