SilverxDarksoul's Comments

Game Comments
Play Idle Blacksmith Idle Blacksmith Sep. 07, 2014
The speed for auto mining, smelting etc accelerates dramatically above lvl400, to the extent that by the early/mid 500's the figures are in the 10's of millions a second (530 is 30.42M and 540 is 42.47M a second). I'm only at ascension level 20k so people beyond me will probably know better whether this growth continues, but through this sheer brute force increase combined with the increasingly more valuable critical chance and critical multipliers (I'm now at 50% chance of a critical mining with a x6 multiplier) this game becomes much more functional once you clear the early midgame. The games only real issue for me was the bottleneck from the point you're earning low T's to middle P's. Once you get into making E's you seem to be golden. If that bottleneck could be sorted out this game would have great progression right the way through and that would make it a winner imo.
Play Dragon Eternity Dragon Eternity Aug. 29, 2014
Finally got into the game after entering a random string of letters (all of the 15+ usernames I use for online gaming were taken) The gameplay is your standard affair, hack and slash, buy new gear, hack and slash slightly more powerful mob and repeat. The pay to play stuff isnt (at start at least) rammed down your throat like it is with stuff like wartune but its there alright. So dont expect to be a standout if you're free playing. Finally, all the servers seem to be at least a year old, so realistically I dont think catchup is possible :/
Quite entertaining whilst it lasted. For an idle game I think its both a little on the short side and that the anti-idle benefits are a bit too potent. Only been playing for about 2 hours and all upgrades bought, money spiralling out of control etc. That by endgame you can have your anti-idle power at x20 your power per second makes the game really quite easy. Particularly when theres an upgrade to double anti-idle power on top of that. I'd love to see this worked on a little more. Maybe introduce more upgrades and materials to expand the gameplay a little more, I like that the base expands with upgrades and I think thats a great feature that would go far with some further expansion.
Play AdVenture Capitalist AdVenture Capitalist Jul. 20, 2014
15 Quintillian investors, 50 newspapers to go and 900 of everything is mine...tune in next week for the thrilling conclusion :P
Play AdVenture Capitalist AdVenture Capitalist Jul. 16, 2014
So I'm curious, is there anyone out there who can actually make it to 900 across the board? And if there is just how many angel investors do you have?
Play AdVenture Capitalist AdVenture Capitalist Jul. 16, 2014
For people curious, angel investors get harder to acquire on a per playthrough basis. Its easier to get them early game. As a result the system favors people who reset frequently or semi frequently as opposed to those who just let the game run.
Play AdVenture Capitalist AdVenture Capitalist Jul. 15, 2014
Wow, the growth rate on angel investors with these new upgrades is insane O_o
Play Sky Ocean Sky Ocean Jul. 10, 2014
That the quests for Nassar top out at lvl 50 when you need lvl 60 to unlock the next area seems deeply counterproductive. Those 10 levels will take quite some time to obtain and I cant go somewhere new until I get them. Great stuff.
Developer response from TYLERProjects

That's where joining a clan will help out ~ :) Clan battle gives great EXP ~

Play Blade Hunter Blade Hunter Feb. 17, 2014
I saw that R2 games run this thing and fled swiftly. Leaving only this cautionary message behind... This game, like everything else R2 has ever brought out, will bleed your finances dry if you ever aspire to be anything above an insect scrabbling through the dirt in it, and will screw you deeply and generally be a total waste of your life if you dont spend cash on it, so save your cash, save your time, and walk away.
Play Mystic Guardians Mystic Guardians Jan. 07, 2014
Great game, but its sadly been abandoned by its developers for well over a year now. Such a shame.
Play Viking Clan Viking Clan Nov. 23, 2013
As quite a few people have already said, it plays pretty much click for click like your older games. Something new and exciting would have been nice, because for me this just feels like replaying something I've played previously, theres no engagement, and frankly no fun.
Developer response from kanoapps

The games are similar in their mechanics, true. For some people the different theme is good enough. Thanks for playing! :)

Play Mech Conquest Mech Conquest Nov. 21, 2013
The tutorial is broken, wants me to use a powerup, there is no powerup to use, tutorial cannot advance until I use something that doesnt exist. Doesnt really instill confidence in the game when you cant even enjoy a solid minute of gameplay before some aspect of the game critically fails...
Play Crystal Story II Crystal Story II Nov. 07, 2013
I feel the difficulty could do with a boost personally, I've not at any point backtracked to a past area except to do a mission, and I can waltz through any area I have access to without needing to heal. Maybe it gets harder later I'm not all that far through the game (the Great Tomb is where I am currently). I'm not saying make it bone breakingly difficult but some degree of challenge would be a plus for me, as it is I just find it too easy. Also, giving bosses much better resistance to status ailments would be good, the last boss I faced never even got an attack in due to him being stunned the full duration of the fight, when bosses can go down in 2-3 rounds its too easy, it really is.
Play Caravaneer Caravaneer Jul. 03, 2013
The creator of this ran an Indiegogo for the 2nd game a bit back, he's hoping to have it out by November of this year last time I checked.
Play FreeSky Online 2 FreeSky Online 2 Jun. 28, 2013
Fun enough game, but it is purely a steampunk themed clone of your other game galaxy online. Building interface, combat interface, its all been given a steampunk facelift but its the same underneath. Something new and interesting would have been nice since the current setup just makes it seem like you guys have made a new moneysink to line your pockets.
Play Heat Rush USA Beta Heat Rush USA Beta Jun. 18, 2013
I'm having a flashback to my early youth playing this lol. Pretty solid difficulty imo, I can cruise to a bronze, drive a clean run for a solid silver and I need to get everything right to bag a gold. So I'd say you're about spot on for difficulty. The car crash paint unlocks is a novel idea and since I'm guessing the retro look is what you were going for no issues on the graphics either, solid job :)
Play Reactance 2 Reactance 2 Jun. 16, 2012
What sort of fresh hell is lvl 24? OMFGWTFBBQ D:
Play Talesworth Adventure: The Lost Artifacts Talesworth Adventure: The Lost Artifacts Apr. 12, 2012
9 days later I still havent beaten "we're missing a cleric" I just cant see it, I'm sure its probably quite obvious but I cant get it, anyone willing to whisper me the solution?
Play Stardrift Empires Stardrift Empires Apr. 10, 2012
Actually isnt all that bad tbh. Playing for free doesnt gimp you for all eternity and so long as you dont mind getting curbstomped every now and then because you forgot to send your fleet to safety overnight makes a nice little timewaster.
Play Talesworth Adventure: The Lost Artifacts Talesworth Adventure: The Lost Artifacts Apr. 03, 2012
Really enjoying the game so far. Graphically a cut above the previous installment. The puzzles are well thought out and offer just the right amount of difficulty to make it fun but not so tough that it becomes infuriating. As previously the bronze/silver/gold system offers something for everyone. Bronze challenge provides a fun experience for those either new to puzzle games or those who struggle with them. Whilst the silver and particularly the gold challenges offer a markably more challenging experience for the dedicated puzzle solver/achievement seeker. All in all a great game. I will confess to being stumped on "We're missing a cleric" though ^^ 5/5
Developer response from MrJinx

Great to hear on the difficulty. Thanks for the feedback, Silver