Sionyx's Comments

Game Comments
Play Dangerous adventure Dangerous adventure Jun. 09, 2014
The lag issue for this game is not just on Kong. People are mentioning it in reviews on the Jay Is Games site as well. Kong may be having issues, but don't blame all lag problems on them.
Play Zilch Zilch Jan. 31, 2014
People, stop complaining that the dice are rigged. They aren't. Gaby even posted the source code and explained in a blog post how the CPU players work. You can find the links at the Kong wiki Zilch page. If you play long enough you'll see for yourselves that it's possible to get some of those wonderful rolls - it's just the luck of the draw.
Play simian.interface simian.interface Mar. 11, 2013
...I think this is why we don't want to put cats in charge of our computer systems. Just a guess.
Play Outpost:Haven Outpost:Haven Jan. 20, 2013
I like that the developers are willing to respond to the critical posts even so long after the game came out. It's nice to know that they are listening to the players!
Developer response from GamingYourWay

Thanks, we do try :) I'm currently going through everyone's comments seeing what the main issues with the game are. Getting stuck is a clear winner atm.

Play Farm of Souls Farm of Souls Dec. 29, 2012
I LOVE the theater's description of the Second-Long Version of Hamlet.
Play Snail Bob 3 Snail Bob 3 Dec. 08, 2012
Nice to see Bob still hasn't mastered the fine are of watching where he's going...
Play Outpost:Haven Outpost:Haven Oct. 28, 2012
WHY am I respawning right in the middle of a swarm when I die in Swarm mode? There's not much I can do when I get dropped smack in the middle of ten aliens!
Developer response from GamingYourWay

This new badge really caught us out, we weren't expecting it at all. Because the game is nearly a year old we can't really do much to support it ( We have to have a cut off point ), so a lot of things which annoy you guys, annoy us too. We just made mistakes first time around, quite a few we fixed in Swarm, and even more are being fixed in Outpost 2. It's getting good feedback on here which helps us so much, it helps all devs. so thanks for your comment ( And yes, it does suck respawning right in the middle of a crowd of aliens ).

Play Anti-Idle: The Game Anti-Idle: The Game Oct. 26, 2012
Battle Arena lag on Firefox is because of the latest Adobe Flash version. There are fixes on the forum if you look for them.
Play Decision 2 Decision 2 Sep. 17, 2012
What really makes this eerie is being able to see where others fortified and made a stand. I keep hoping I'll run into survivors as I explore...
Play NoNoSparks: The Ark NoNoSparks: The Ark Sep. 15, 2012
I thought this on the first game, and now I really think it with the second...Dr. Dog and Dr. Viled are trolling each other.
Play Bloons TD 5 Bloons TD 5 Sep. 03, 2012
Never mind, I figured out what happened...Didn't we used to be able to delete our comments?
Play Bloons TD 5 Bloons TD 5 Sep. 03, 2012
Does rank only save if you're on the Ninjakiwi site? I started yesterday and came back to try out another track, but all my experience is gone.
Play Endless War 5 Endless War 5 Jul. 26, 2012
While on the one hand I didn't enjoy this one as much as I've enjoyed other games in the series, it's interesting to find out how much this tank seems to handle like my old Buick...
Play Alice is Dead Episode 3 Alice is Dead Episode 3 Jul. 15, 2012
Now that's weird. I played this right after it came to Kong and had no problem with mouse lag. Played it again a while later and no problem with mouse lag. Played it on my seven year old laptop and only a little mouse lag. Tried to play again today, and dang...The game's barely running. It started right after the intro finished and froze up twice as I was standing in front of the hideout. Whatever the problem is it's making the Firefox plugin container work overtime.
Play Anti-Idle: The Game Anti-Idle: The Game May. 19, 2012
*tries out Typing game* Somehow I get the feeling Tukkun's tired of explaining all this stuff ad nauseum...
Play Zilch Zilch Apr. 14, 2012
To people whining about how the game cheats: Read the blog posts referred to in the Updates section. They explain the tactics used by the computer players and how they do NOT cheat. Pay attention to how many times Reckless screws up what would otherwise be a great roll; it's very close to the number of times it gets one of those phenomenal rolls. The difference is that WE don't have a firm set of rules we roll by. Try following the rules the developer lists the AI players as following and you may just be surprised at how close you end up to those "cheating" AI scores.
Play Notebook Wars 2 Notebook Wars 2 Dec. 17, 2011
A coin magnet of some variety would come in handy...I can either dodge bullets or get loot, but have trouble doing both.
Play The Legend of the Golden Robot The Legend of the Golden Robot Nov. 01, 2011
It'd be nice if there was a way to mark the squares we know we don't have to dig in. I keep slipping up when I'm focusing on where the enemies are or miscounting how many treasures I've already found in an area.
Play Drift Runners Drift Runners Oct. 23, 2011
Another challenge with this game? Kong folks, I stink at this game. Would you please stop making me play it for your contests? It's fun, but only the first fifty times I try.
Play Anti-Idle: The Game Anti-Idle: The Game Oct. 16, 2011
@ Samdc: Tukkun doesn't want the game to have badges, so he asked Greg not to give them. They'd limit what he could do with the game too much.