Skitrel's Comments

Comment

Captain Nutty

Play Captain Nutty

Oct. 31, 2013

Rating: 1

Everything dies incredibly easy and the gameplay is essentially about the quantity of enemies. Instead, a better approach is to make some actual interesting singular opponents that take more damage to kill and require dodging (squirrel also too slow). By doing this the game could be far more interesting. Additionally, there's WAY too much cluttering the screen for no purpose whatsoever. Instead of having coins that must be collected upon enemy deaths which do nothing but clutter the screen, have them get collected automatically and have the magnet apply to nuts. This would free up a lot more screen space for interesting bullets and actual gameplay other than "collect this then upgrade until you're essentially invincible". Further to the above, it's too easy, the game can be completed with level 3 guns, level 1 armour and level 2 fuel. More levels with a variety of opponents and bosses would make things much more interesting as opposed to replaying the same level over.

UMAG2

Play UMAG2

Feb. 16, 2012

Rating: -10

Auto cannon ruins the game. Removes all skill.

Offroaders

Play Offroaders

Jan. 21, 2012

Rating: 39

For those struggling with the last level, you should be boosting almost none stop, hit that boost button as much as possible, especially after the majority of the big jumps. Stop saving up your boost and start using it as often as you can. You'll figure it out once you start doing this.

Fortress Magnus

Play Fortress Magnus

Sep. 27, 2011

Rating: 16

Changes this game needs: Keyboard controls. An auto fire that's the same rate as you can click. More princess. Heavier story intervals opposed to just a speech bubble in the missions, cut scenes? Sense of space and world - world maps are popular because it gives a sense of the world you're playing in. More princess. New towers need to be immediately useful opposed to useless until upgraded. Balancing needs to be addressed around this problem though size for upgrades is a nice addition that adds a lot to the game, not complaining about that, the people that are are idiots. The aesthetics of this game are gorgeous, the art style is fantastic, improve this game and you've got a fantastic little series on your hands. Oh yeah, more princess. Use her combined with the artstyle and aesthetics of the world for some added humour perhaps? Good game, keep it up!

Fortress Magnus

Play Fortress Magnus

Sep. 27, 2011

Rating: 2

There's nothing wrong with getting bigger after upgrades, it's welcome balancing in my books. Games are not fun if you're an unstoppable invincible monster with zero weakness. Size is a fair exchange for power and has been used in games since the days of mech warrior.

Fortress Magnus

Play Fortress Magnus

Sep. 27, 2011

Rating: 2

Oh my god. You included English English as opposed to just putting in US English. I love you.

The King's League

Play The King's League

Sep. 23, 2011

Rating: -3

@mstorm, this concept isn't new. It is however a good execution of it.

The King's League

Play The King's League

Sep. 23, 2011

Rating: -7

Never ever EVER use boxing training, it is a waste, for the same food and time you can get more by doing 1 gym and 1 archery.

Vector Stunt

Play Vector Stunt

Sep. 22, 2011

Rating: -1

There is nothing wrong with unity at all. Stop acting like it's a crime to use it, there are absolutely fantastic games coming through and it's still in it's early days, imagine what we'll have when everyone starts pushing it to it's limits.

Creeper World: User Space

Play Creeper World: User Space

Sep. 21, 2011

Rating: 4

Creeper has never really met my expectations, we're running away from a monster that we can actually beat? That doesn't make sense at all. No level in any of the creeper games has ever truly made me feel like this is an unstoppable unbeatable evil that we can ONLY run away from and if we don't do it in time we're all screwed. For this reason, while the game is good, it doesn't meet the expectations of the universe and story that it is a part of. For this reason the game has never been a 5/5 for me, it needs to meet the rules of it's own story.

Creeper World: User Space

Play Creeper World: User Space

Sep. 21, 2011

Rating: 0

Accelerator is awesome, shut your filthy whore mouth dave.

Creeper World: User Space

Play Creeper World: User Space

Sep. 21, 2011

Rating: -15

This does not deserve the ridiculous rating it has and certainly shouldn't be first in the monthly. Accelerator deserves to win that.

Murloc RPG 2: Episode 1

Play Murloc RPG 2: Episode 1

Sep. 21, 2011

Rating: -3

Does not deserve the rating it has. This is buggy as hell. What the hell are the people rating this thinking? Accelerator deserves to win the monthly, not this. Release a game that's ready, not one that still needs alpha testing.

Accelerator

Play Accelerator

Sep. 19, 2011

Rating: 0

Congrats on winning the monthly Tenebrous! Looks pretty solid now =P

Developer response from TenebrousP

Oh I wouldn't say it's solid! Neck and neck with the Murloc game at the moment :)

Accelerator

Play Accelerator

Sep. 13, 2011

Rating: 2

Tenebrous, you're the most prolific programmer I've ever seen. Keep up the good work dude. So many updates in such a short time period. This absolutely deserves to win the monthly.

Developer response from TenebrousP

But perhaps outweighed by some of the silly bugs I left in? :) thank you very much for the kind words though :D

Accelerator

Play Accelerator

Sep. 11, 2011

Rating: 0

Higher than 1300 is impossible. Cheaters.

Frantic Frigates

Play Frantic Frigates

Sep. 08, 2011

Rating: -1

I read it lachh :)

Dead Metal

Play Dead Metal

Sep. 07, 2011

Rating: 1

Bubble tanks in space without all the original and cool mechanics that made bubble tanks stand out from the crowd as not just another shooter... Got ya. This isn't a step forwards, this is a step backwards. You can do better than this guys.

Accelerator

Play Accelerator

Sep. 06, 2011

Rating: 0

I've got a suggestion, how about making the game draw a 3d map of the random route it creates? I'd love to see where I am relative to my start point after all those twists and turns.

Accelerator

Play Accelerator

Sep. 06, 2011

Rating: 0

I think the cheat protection should go back to being aggressive, there's a tonne of people cheating to lower speed.