Skwaug's Comments


The Final Death Wish

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Dec. 21, 2013

Rating: 1

this game represents everything that made 8th grade awesome

Swords & Potions

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Jun. 07, 2013

Rating: -2

you should be able to organize items by type or workers needed. it'd also be cool if you could order your workers from one menu, rather than each individual one

Rogue Soul

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Nov. 22, 2012

Rating: 0

just what the doctor ordered, a great mix of platforming and surprising strategy in dealing with all those pesky guards

Swords & Potions

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Aug. 05, 2012

Rating: 7

while the tokens still detract from what the game could've been, it's refreshing to log in and see that I can see what each of my worker's stats do! Interface feels more polished

Sticky Ninja Academy

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Nov. 19, 2011

Rating: 10

when you pan the camera, it should stay in that position. I don't know how many blind jumps i've made because i couldn't see my target

Badge Master

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Oct. 30, 2011

Rating: -7

kongregatemaster badge - lest ye dare difficulty - 3000pts and a cash prize

Dynamic Systems

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Oct. 30, 2011

Rating: 0

you need to be able to use arrow keys for more precise movement, like with dominos

Bible Fight

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Oct. 27, 2011

Rating: 1

to do a combo when facing left, just reverse the left and right keys in the combo moves find one move that you can spam well

Swords & Potions

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Oct. 02, 2011

Rating: -1

hotkeys would be nice for controlling workers. all that clicking around can get annoying

Swords & Potions

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Sep. 30, 2011

Rating: -3

what do you do for the trade guild scrolls quest?

Swords & Potions

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Sep. 29, 2011

Rating: 5

is edgebee even listening to us?

Swords & Potions

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Sep. 24, 2011

Rating: 12

wouldn't it be nice if the improvements didn't need guild approval, but if the guilds also had access to bigger improvements for its members?

Swords & Potions

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Sep. 22, 2011

Rating: 3

@NakedOldLady, I'm in the same boat, with some 13 or 15 of each item. No one wants my flutes or lutes, but everyone wants the leather helmet. go figure.

MARDEK RPG: Chapter 3

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Sep. 11, 2011

Rating: 1

Charlarog, you forgot everyone gets a large amount of xp when a monster is killed

Vegetable Game

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Sep. 10, 2011

Rating: -3

should beating all challengers with no lives lost be hard or impossible?

MARDEK RPG: Chapter 3

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Aug. 31, 2011

Rating: 0

whoa, just bursting with wit, emotion, and incredibly engrossing gameplay, this is a flash RPG with few, if any, in its range.



Aug. 27, 2011

Rating: 2

judasway, i feel your pain. 344 and still going

Jacob and the Gyrocopter

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Jun. 19, 2011

Rating: 0

great idea for a game, never seen anything else like it maybe more detailed indicators for volume and tempo increases, but very entertaining for each person's taste 5/5

DuckLife3: Evolution

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May. 15, 2011

Rating: 28

advanced climbing: weirdest building shapes ever

Doodle God 2

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May. 14, 2011

Rating: 1

I agree with Korvvy. Another level of gameplay on top of the existing mixmatch would do nicely to advance the series past the same old gripes. That'd be some skills tree, though