I have a suggestion, allow people to get cards fighting kong-bot but the card is temporary,
meaning when you lose the card will be taken away from you. If you win 3 times in a row you get another temporary card, and
6th,9th,12th times and so on.
Or you might give the option for winners to exchange their existing temp card with a new one.
You might add it so losing to kong bot won't remove the temporary card, but against people would.
Or losing to kong bot would only remove the 2nd, 3rd, 4th temp cards, but the first one won't.
the game is nice, a side scrolling game like megaman, precision in positioning your character is important.
Need more interesting story at the start, (little more care on the artistic side would make considerable difference).
the game is extensive yet, its so accessible. Has original and good idea, but the execution is excellent... the artwork, the gameplay, the planning. This is quality and a beautiful game.
It would be perfect if it supports kindness and love, for a good experience kids could have.
different colors for conquered locations, not the same color with side quests locations. And a sidebar that display's current monsters' status.
Cause it'd be nice if we could know whether or not my guys have finished their quests or training without going into 3 clicks, 4 in my case.