SlightlyEvil's Comments

Game Comments
Play Forbidden Arms Forbidden Arms Mar. 22, 2014
My only real complaint is that the clicking appears to be overwhelming other inputs, sometimes negating jumps or such.
Play Learn to Fly Idle Learn to Fly Idle Mar. 20, 2014
Not called "Learn to Flydle". 1/5. Seriously though, fun in that skinner-box quality of good idle games.
Play pulse pulse Feb. 15, 2014
I give this a 5/5, not because it's the best game ever, but because it's perfect at what it does. It's engaging, it's moderately challenging, and the music is perfect.
Play Hut Defense Hut Defense Feb. 13, 2014
I really want to like this game. It looks like with some significant work, it could be a lot of fun, but sadly there are just too many things working against it.
Play Snail Bob 6: Winter Story Snail Bob 6: Winter Story Jan. 07, 2014
As always, fun puzzles marred by obnoxious collectibles.
Play Ragdoll Achievement 2 Ragdoll Achievement 2 Sep. 16, 2013
The game has "Achievements" in the name, yet there's absolutely no acknowledgement when you finish all the achievements?
Play Battalion Commander Battalion Commander Aug. 31, 2013
Made it to 2910, was seriously bored when I got hit by an airstrike and instakilled. The lack of ramp-up in difficulty, combined with the sheer length of the hard badge (and the slow movement speed) make endless mode nothing but a chore. I only died because I messed up on a repetition of the same task out of boredom.
Play Creeper World: User Space Creeper World: User Space Aug. 28, 2013
Probably the best of the Creeper series thus far, discounting Academy because that one can't be directly compared to the rest. Great level design all around.
Play Pretentious Game 3 Pretentious Game 3 Jul. 28, 2013
Honestly, just because you call attention to the fact that your game is pretentious, that doesn't make the game good.
Play The Bravest Hunter The Bravest Hunter Jul. 26, 2013
My team is all level 9-10, up against a boss encounter against 3 level 4s. I take a few hits, so heal to full. Enemies immediately pull out a combo that 1-hit-KOs my entire team in 4 AP. Balance is just plain absent.
Play ... :D ... :D May. 21, 2013
Generally fun. I like the mechanics, which is paramount in a puzzle game. Short, but that just means it doesn't overstay its welcome.
Play Wonder Rocket Wonder Rocket Apr. 26, 2013
Tomorrow's headline: "Unknown rocket scientist wanted for massacre at hot-air balloon convention."
Play Heroes Empire Heroes Empire Apr. 24, 2013
The grammar on display here is so dreadful that it prevents me from enjoying the game.
Play Enough Plumbers Enough Plumbers Apr. 19, 2013
To whoever decided that the Pacifism badge should be a)Medium, and b) Badge of the Day: Go to your room and think about what you've done, young man!
Play Give Up Give Up Apr. 02, 2013
I usually love games by this developer, but I don't like this one at all. It's just a standard stupidly sadistic platformer. To borrow a line from Yahtzee, breaking down a brick wall with your forehead may be impressive, but it's not genuine challenge. This is just frustrating without any real gimmick to make it interesting. The Give Up button is amusing but I don't find it all that funny after the first few minutes because it does nothing that I can't get by closing the browser. If it somehow were part of the game, I might be more generous, but it's just window dressing.
Play I'd Like To Be The Captain I'd Like To Be The Captain Mar. 30, 2013
Overall good, but I want to stab things due to one feature: bouncing off enemies. Nothing irritates me more than do-it-again-stupid, where I have to spend 30 seconds to set up and fail at a 2-second jump. Level 11 in particular is where I rage-quit, after trying to bounce off 3 birds in sequence.
Play Super Duck Punch! Super Duck Punch! Mar. 29, 2013
While I love the flavor of the game, the gameplay is weak. Against hordes of small enemies, the only strategy is to hold down attack until one lifebar runs out (yours or theirs), and against big enemies it's a game of who-will-be-stunlocked-first? Overall 3/5 for great, amusing flavor over mediocre gameplay.
Play Jungle Rush 2 Jungle Rush 2 Mar. 07, 2013
Fun mechanics, but suffers in the lack of any goal beyond a high score. With high upgrades, the game becomes fairly luck-based; fuel cans restore a huge amount, so basically you can keep going until you hit a long dry patch.
Play Jungle Rush 2 Jungle Rush 2 Mar. 07, 2013
Is there actually an ending to this game? Or is it just a high-scores thing?
Play Bubble Sky Bubble Sky Mar. 04, 2013
Just to pile on the heat this game seems to be getting, I'm colorblind, so level 2 was tough and level 3 is nigh-impossible for me. Colorblind mode?