SlightlyEvil's Comments

Game Comments
Play Running Fred Running Fred Jul. 23, 2014
Can't even drag myself to the medium badge. Far too grindy even ignoring the shameless money-grubbing.
Play My Friend Pedro My Friend Pedro Jul. 06, 2014
Dee. Ay. Eff. You. Kay?
Play Cardinal Quest 2 Cardinal Quest 2 Jun. 24, 2014
Sing hallelujah, it's only been 3 decades of this genre, but we've finally found a dungeon crawler that automatically discards any items that are strictly inferior to what you already have. Add in the how-did-we-ever-survive-without-this feature of side-stepping obstacles (never thought of it, but the game moves so much smoother with it) and this is a hell of a great game to get for free. 5/5.
Play How Dare You How Dare You Apr. 24, 2014
The boss is just ridiculous. Random element (chance of getting red worms) + timed run = not only hard, but unfair, since you have to get lucky to win. It's entirely possible to play flawlessly but fail the boss anyway, always a bad sign in a game.
Developer response from Geovizz

Added more red worms, so it's more possible to defeat him now

Play Puzzle Legends Puzzle Legends Apr. 23, 2014
Biggest problem for me is that the hit detection is a bit finicky. Sometimes I only know if a move will kill me after it already has.
Play Forbidden Arms Forbidden Arms Mar. 22, 2014
My only real complaint is that the clicking appears to be overwhelming other inputs, sometimes negating jumps or such.
Play Learn to Fly Idle Learn to Fly Idle Mar. 20, 2014
Not called "Learn to Flydle". 1/5. Seriously though, fun in that skinner-box quality of good idle games.
Play pulse pulse Feb. 15, 2014
I give this a 5/5, not because it's the best game ever, but because it's perfect at what it does. It's engaging, it's moderately challenging, and the music is perfect.
Play Hut Defense Hut Defense Feb. 13, 2014
I really want to like this game. It looks like with some significant work, it could be a lot of fun, but sadly there are just too many things working against it.
Play Snail Bob 6: Winter Story Snail Bob 6: Winter Story Jan. 07, 2014
As always, fun puzzles marred by obnoxious collectibles.
Play Ragdoll Achievement 2 Ragdoll Achievement 2 Sep. 16, 2013
The game has "Achievements" in the name, yet there's absolutely no acknowledgement when you finish all the achievements?
Play Battalion Commander Battalion Commander Aug. 31, 2013
Made it to 2910, was seriously bored when I got hit by an airstrike and instakilled. The lack of ramp-up in difficulty, combined with the sheer length of the hard badge (and the slow movement speed) make endless mode nothing but a chore. I only died because I messed up on a repetition of the same task out of boredom.
Play Creeper World: User Space Creeper World: User Space Aug. 28, 2013
Probably the best of the Creeper series thus far, discounting Academy because that one can't be directly compared to the rest. Great level design all around.
Play Pretentious Game 3 Pretentious Game 3 Jul. 28, 2013
Honestly, just because you call attention to the fact that your game is pretentious, that doesn't make the game good.
Play The Bravest Hunter The Bravest Hunter Jul. 26, 2013
My team is all level 9-10, up against a boss encounter against 3 level 4s. I take a few hits, so heal to full. Enemies immediately pull out a combo that 1-hit-KOs my entire team in 4 AP. Balance is just plain absent.
Play ... :D ... :D May. 21, 2013
Generally fun. I like the mechanics, which is paramount in a puzzle game. Short, but that just means it doesn't overstay its welcome.
Play Wonder Rocket Wonder Rocket Apr. 26, 2013
Tomorrow's headline: "Unknown rocket scientist wanted for massacre at hot-air balloon convention."
Play Heroes Empire Heroes Empire Apr. 24, 2013
The grammar on display here is so dreadful that it prevents me from enjoying the game.
Play Enough Plumbers Enough Plumbers Apr. 19, 2013
To whoever decided that the Pacifism badge should be a)Medium, and b) Badge of the Day: Go to your room and think about what you've done, young man!
Play Give Up Give Up Apr. 02, 2013
I usually love games by this developer, but I don't like this one at all. It's just a standard stupidly sadistic platformer. To borrow a line from Yahtzee, breaking down a brick wall with your forehead may be impressive, but it's not genuine challenge. This is just frustrating without any real gimmick to make it interesting. The Give Up button is amusing but I don't find it all that funny after the first few minutes because it does nothing that I can't get by closing the browser. If it somehow were part of the game, I might be more generous, but it's just window dressing.