Sorator's Comments

Game Comments
Play Innkeeper Innkeeper Mar. 31, 2012
Please let us set a speed (x1, x2, or x4) and then leave it, instead of it resetting between days! It gets really annoying to click x4 all the time, since I don't really *do* anything during the day, and the game pauses between days.
Play Space is Key 2 Space is Key 2 Mar. 31, 2012
You know, the fact that it took me roughly 1200 deaths to make it through the first 20 levels really should have warned me not to try the challenges...
Play Memohuntress Memohuntress Mar. 14, 2012
The Sound volume level should *really* control the volume of dialog in the cut scenes - it's incredibly annoying to be forced to mute my computer through every cut scene because I'm listening to something else at a way higher volume and the speaking hurts my ears turned up that high. Other than that, excellent game - well done.
Play Not To Scale Not To Scale Feb. 23, 2012
Wow! My mind is bent in all sorts of interesting knots after this game, especially the last level, and I absolutely loved it! Would definitely play a sequel (or three), though not right after this one or my head might implode. Definitely needs a hint button that fixes one square in its proper place - the most difficult part is getting that first square (or more often, handful of matching squares) in exactly the right spot and knowing that it's right.
Play Creeper World 2: Academy Creeper World 2: Academy Dec. 22, 2011
An option to skip the tutorial (or just turn it off) would be nice for those of us who have bought the game but just want more levels.
Play Theme Hotel Theme Hotel Dec. 07, 2011
After getting 5 stars, I got bored and destroyed all the receptions, then the elevators, and eventually everything in the hotel. After getting to roughly -$660,000, with everyone just wandering around on whatever empty floor they got stuck on, the game froze. Woo.
Play Orbical Orbical Oct. 17, 2011
...aaaand the universe imploded. I'm so confused.
Developer response from Southgrove

Sorry about that! I should really explain the rules better. Will fix it soon, I promise. The goal is to get rid of pieces that are stacked too high before you reach the next level. Failing to do so will, well.. implode the universe.

Play Orbical Orbical Oct. 17, 2011
Um, am I the only one who doesn't understand why sometimes the blocks blow up and other times they just stack, even when they match perfectly? Cause I'm completely lost there.
Developer response from Southgrove

You need to match up three whole pieces, not the cubes that the pieces are made of. =)

Play Zening Zening Oct. 14, 2011
Anyone else having trouble connecting to play the game (not just multiplayer, but before any buttons or anything loads)? It worked fine for me two days ago and now it won't work at all, and I want to go back and play through it again...
Play MAD: Mutually Assured Destruction MAD: Mutually Assured Destruction Oct. 01, 2011
o.O 101%? How did that happen?
Play Vector Stunt Vector Stunt Oct. 01, 2011
This is probably gonna make me go convert all my files tp .mp3 just so I can play em on here, lol...
Play Fingerless Fingerless Jul. 06, 2011
Kinda fun to see how fast you can go. Could be interesting in 3D, but really not necessary. 4/5 for originality and simplicity.
Play Arcuz (Full Version) Arcuz (Full Version) Jun. 23, 2011
I like it well enough, but it is missing two things: We need to be able to re-map the keys if we want (arrow keys + j and k just doesn't work well for me; makes my hand hurt from the odd positioning), and there really should be an inn or something in town that restores you to full HP/MP for free or for a flat fee (20gp, maybe? Or just make the save point also heal you, if there aren't any of those in the wild). Till you at least let us change the keys, I'm gonna have to set this game aside and not play it. 2/5, with 4/5 or 5/5 if you make suggested changes.
Play Doodle God 2 Doodle God 2 May. 16, 2011
I'd probably give this a 2/5 or possibly 3/5 normally. However, with so much advertising for a different edition of the game on a different platform? Automatic 1/5. Fix that before you expect me to take this game seriously.
Play Tyrant Tyrant Apr. 07, 2011
Looks like a laggy replica of Warstorm...
Play Infinite Tower RPG Infinite Tower RPG Mar. 22, 2011
1/5 for wanting us to play on a different site. Not a horrible game otherwise, but not that great either; I'd really only give it 3/5 anyway.
Play Another Cave Runner Another Cave Runner Mar. 22, 2011
Waaaay too much lag; a quality option would be nice to try and fix that. I can't make it past the first level, and I have a relatively high-performance computer with no programs running in the background that should impact its performance.
Play Mitoza Mitoza Mar. 05, 2011
WOW. A dozen flies just had a seance and summoned a ghost seed. I kind of love this.
Play Flagstaff: Chapter One Flagstaff: Chapter One Feb. 26, 2011
I really like the keyboard shortcuts, they save some mouse-work, but you really need one that ends the turn! Overall this is very nice for the first chapter of a game like this - for the next chapter, consider adding more complexity with the skills? This is a promising start, can't wait to see what comes next.
Play Cardian Cardian Feb. 25, 2011
It'd be very nice if you could speed the game up - when there's a lot of units on the screen, the framerate slows down to a crawl.