Sparkius' Comments

Game Comments
Play Lumi Lumi Sep. 19, 2013
It says WASD to move, but I guess fish can't swim backwards.
Play Elephant Quest Elephant Quest Apr. 15, 2011
You do all of the quests a couple of times and you can throw your own flying-elephant-disco-party-laser-light-show.
Play Papa's Burgeria Papa's Burgeria Jan. 26, 2011
Whenever Big Pauly comes in, I pause the game and let him moonwalk for about 5 minutes before he gets his burger.
Play Solipskier Solipskier Aug. 13, 2010
You can keep your speed up by making the ground gently wavy about in the middle of the screen, which gives you time to move up to high gates without losing speed. Aim for the bottom of high gates and the top of low gates and you shouldn't have to deviate much from the middle unless it is for a tunnel or to avoid a red gate. It's possible to get the hard badge by staying close to the middle, keeping up speed (50+), and maximizing the bonus from tunnels.
Play Storm the House 3 Storm the House 3 Nov. 25, 2008
My strategy for the Sparta mode: a quake tower (or two) with max fire rate, and a fully upgraded grenade launcher. The Spartans didn't make it half way.
Play Shield Defense Shield Defense Jul. 10, 2008
The key to the hard badge is to beat the intermediate bosses (at level 10, 20, 30). If you concentrate on buying only Energy Infuser upgrades until level 10, you should be able to beat that boss easily. This will give you 5 upgrade points, so you can get Antimatter Shield and two interest upgrades. Then save all your money until level 20, and buy as many Energy Infuser upgrades as possible before starting level 20. If you beat at least the first three intermediate bosses, you should be able to reach 20% interest and get most of the useful bonus upgrades. Good luck!
Play Breach Breach Jul. 09, 2008
This is an average game. The hard badge is a bit of luck: if you don't get a few speedups in a row right in the beginning it is much easier. I scored 115 on my third try at infinite mode.
Play Sproing! Sproing! Jul. 09, 2008
Not a very hard hard badge, but the game is fun. The bosses require timing - you have to hit them between their shots. If you keep them moving at a reasonable speed, this is even easier to do.
Play Nuclear Eagle Nuclear Eagle Jul. 03, 2008
Easy Hard badge. Game is OK.
Play Orbular Orbular Jul. 03, 2008
Not the hardest hard badge ever. Pretty good physics and control.
Play Aliens Must Die : The Jupiter Wars Aliens Must Die : The Jupiter Wars Jul. 01, 2008
Fun, but not the hardest badges ever. Second try for the hard badge.
Play Music Catch Music Catch Jun. 23, 2008
For everyone complaining about not getting badges: PATIENCE. Just wait on the end screen until you get them, it takes about 30 seconds after the game ends for them to be awarded.
Play Dungeon Defender Dungeon Defender Jun. 11, 2008
Level 4: line the outside of the halls with centaur. For any melee wave, they get decimated pretty good on the way down the line. I don't recommend vampires, because they cannot fly over the fortified walls.
Play Monsters' Den: Book of Dread Monsters' Den: Book of Dread Jun. 11, 2008
Jokester: you have to get 100% clear to be able to retreat, just like in the first version. It's still there.
Play Mr. Bounce Mr. Bounce Jun. 09, 2008
Gardugue - click the little dashed line in the upper right to mute it.
Play Mr. Bounce Mr. Bounce Jun. 09, 2008
I like the game, and I'll get the badges.
Play Monsters' Den: Book of Dread Monsters' Den: Book of Dread Jun. 06, 2008
There are no items that can be used in combat.
Play Mezzo: Winter Edition Mezzo: Winter Edition Jun. 05, 2008
Definitely not hard, but kind of long for a medium badge. Not a bad game, but really easy.
Play Particles Particles Jun. 04, 2008
Good hard badge. Not too hard, but not so easy that everyone will get it on their first try.
Play Ragdoll Invaders Ragdoll Invaders May. 28, 2008
Why is there a key to fire? Is there a time when you are NOT firing? It's not a bad game overall.