StaggerLee's Comments

Game Comments
Play 6 Differences 6 Differences May. 30, 2008
really beautiful, the art is top notch, and the help button alleviates the frustration I got from 5 diffs. Well done!
Play PlanetDefender PlanetDefender May. 27, 2008
Arrggh! On Apocalypse, I got to the point where I was guaranteed a win, and was doing something else in another tab. when tabbing back I accidentally clicked the little x. nooo... what a waste of time.
Play Nano War Nano War May. 20, 2008
wow. multiplayer would be friggin awesome.
Play Fracture 2 : Infection Fracture 2 : Infection Apr. 10, 2008
nice. mouse shoot would be appreciated.
Play Bunniiemetry Class 1.0 Bunniiemetry Class 1.0 Apr. 08, 2008
Enjoyable game but I hav a few suggestions: Don't call it 1.0 if it'sunfinished. It needs some sound, even just a coin pickup noise. I think adding a timer would add to the pace of the game and give more risk/reward. The most fun I had was when trying to go fast.
Play Nanotube Nanotube Apr. 08, 2008
cool game, but too hard
Play Mr Walters Grand Excursion Mr Walters Grand Excursion Apr. 07, 2008
Spearmint, it's like bionic commando but on speed. like the style, and ideas. Reminds me of DOFI's games. its a bit too fast though, and the controls are touchy
Play Turret Defence 2 Turret Defence 2 Mar. 15, 2008
Like the style and shooting down missiles. Don't feel in enough control of the shots though
Play Elements Elements Mar. 11, 2008
Great style but I feel confused and stupid
Play Tevlon 3D Tevlon 3D Mar. 11, 2008
It's ok but the colours are very bland. It'shard to even see the mines. Also it's annoying to have to refuel and overall it didn't hold my interest.
Play The Unfair Platformer The Unfair Platformer Feb. 15, 2008
Great, seriously funny.
Play Areas Areas Dec. 29, 2007
Areas is a great game, I love the control method, and the lack of explanation that requires experimentation from the player. The simplicity of the gameplay lets me go into that same "zen" state of play I got in fl0w. There are some difficulty issues, the game is generally very easy and by level 20 I'm starting to get bored. The difficulty spikes in level 10 to be almost impossible. Essentialy the game needs some balancing to be perfect. For example the missile power up which initially gives great empowerment is really, well, TOO powerful and it quickly becomes boring. However the design, music and steady stream of fresh gameplay redeems Areas for me!
Play Bubble Tanks Bubble Tanks Dec. 18, 2007
pretty sweet game. a perfect mix of tumiki fighters, area 2048 and some bubble bath.
Play Storm the House 2 Storm the House 2 Dec. 18, 2007
its kinda boring, i like the castle one better
Play MAD: Mutually Assured Destruction MAD: Mutually Assured Destruction Dec. 18, 2007
boring game, tempest is better
Play -Radial- -Radial- Jun. 18, 2007
Yeah I think sound effects would improve the game, give what you're doing more impact.
Play Ichi Ichi Jun. 18, 2007
hehe, stop complaining about the grid guys, it's obviously a clever parody of Geometry Wars! And I couldn't work out where the sound fx were from, thanks PeacePave!
Play Frag Assault Frag Assault Jun. 13, 2007
Nice game. Love the solid diffiuculty level. It's really hard when you have no guns. The weapon drops seem entirely random, perhaps make it so a weapon will allways drop every few enemies, but randomise it's type. If you know what I mean...
Play GunMaster Onslaught 2.0 GunMaster Onslaught 2.0 May. 31, 2007
The best improvement would be more maps. And I'd also be interested in a story stile game with a progression of maps and a save function.
Play GunMaster Onslaught 2.0 GunMaster Onslaught 2.0 May. 31, 2007
Nice... really good fun. Lots of great features; Headshots, ragdoll physics (kinda), decals on the vehicles, lots of enemies, etc. 5 and fav. Excellent game.