Stealth298's Comments

Game Comments
Play Outpost:Haven Outpost:Haven Jun. 22, 2013
Wait, they're making an Outpost 2?! I want that game. Please keep us posted!
Play The King's League: Odyssey The King's League: Odyssey Apr. 26, 2013
Alright, if I could please ask for a button to momentarily pause the day count while we organise things? Or at least make a pause button prominent enough for my low-attention, unperceptive self to see. I always feel really tense rushing to organise training sessions and check other stats as the days click by while I deliberate.
Play Relic Of War Relic Of War Mar. 22, 2013
"Oh hey, a fun little pixelly game. These are such great fun, I Love their retro art style-" *starts game, boobs* 0_o
Play Mud and Blood 2 Mud and Blood 2 Nov. 29, 2012
Don't you love it when command drops supplies directly on top of an enemy soldier? Sometimes I think stuff would be easier if they replaced supply drops with bombs.
Play Mitoza Mitoza Aug. 27, 2012
Holy crap. Am I on drugs?
Play Naviage Naviage Aug. 26, 2012
Complicated, but fun. The tutorial feels like it ends abruptly, however with enough poking around it's easy to learn the ropes 4/5
Play Starfighter: Disputed Galaxy Starfighter: Disputed Galaxy Jul. 30, 2012
A major suggestion for next game would be to give the player some sort of close-range defence against guidance-system weaponry, such as missiles and EMP torpedoes that lock on to a target. Modern-day Jets are outfitted with heat flares to ruin the tracking system of incoming missiles, so it would make sense that such technology would still be in use in the future. I'm suggesting this because of those annoying EMP missiles and thunderbolt torpedoes that are pretty much unavoidable. I always feel annoyed when I hear that dull "thump" that an EMP launch bay makes as it fires and knowing that there's not much I can do to avoid being hit. Perhaps in the next game all starships could be given a "static array" which would require a moderate amount of energy to activate. This would nullify incoming missiles that require a lock-on and force an aggressor to re-acquire you on their targeting system.
Play Swords & Potions Swords & Potions Jul. 29, 2012
Trick: Set in-game speed to 1.0x. That way by the time you're out of days about 3-5 hours of real-life time should have passed. Which also means that it would be the healthy decision to at least switch games.
Play Strike Force Heroes Strike Force Heroes Jul. 23, 2012
Heh, did anyone else notice that the default weapon for the tank is called the "DeFRIENDER"? I got a good chuckle outta that one.
Play Zombotron 2 Zombotron 2 Jul. 23, 2012
"What if he succeeds?" "If he does, the proffessor's invention will stroke him down." ...WHUT?! Since when did this become some sort of erotic fanfiction now the mutants are trying to stroke me down :(.
Play Kingdom Rush Kingdom Rush Jun. 17, 2012
Okay guys, don't hate on xolor1995's comment just because it's French. Here, I'm Canadian, let me give everyone a half-arsed, broken translation: "The gameplay is great; a beautiful adventure, with good graphics and incredible gameplay." Now that wasn't so hard, was it?
Play Monsters' Den Chronicles Monsters' Den Chronicles May. 28, 2012
I love the game, but I think you should make battles less reliant on luck. I find it irritating when I end up losing a soldier because my party failed to hit an enemy twice in a row with an 80% accuracy rating. I realise that, by probability, missing twice in a row even wit h such a high accuracy rating is possible, however in Act II it seems that essentially all enemies have a high evasion rating (40-50% chance to evade damage), this really makes me rage, as even the most carefully thought out tactics can shatter like glass just because my party is having a streak of bad luck. Additionally, I find the difficulty ratings to be very irksome: On "normal" difficulty I found myself playing through a series of challenging, but entertaining battles followed by a seemingly impossible boss battle (8+ attempts) Yet on "easy" it feels as if the game is handling me with kiddie-gloves.
Play Mud and Blood 2 Mud and Blood 2 May. 18, 2012
So, I haven't played this game in quite a while. Today, while I was playing I saw a pair of germans pushing what appeared to be a unique heavy machinegun with a beige support canopy. I though "Well isn't that unique, I wonder what this thing is?" So I moused over, and the description said: "This is a Flak 38, if you've watched 'saving private ryan' then you know what it does." Of course I'm not a hardcore WW2 buff, so my first thought was "Oh, so what IT is exactly that this thing does?" 1 minute later a second Flak 38 takes the field, my poor medic's nerve had been shattered: the first volley had raked my trench, killing 2 riflemen, and engineer, and obliterating my camouflage and barb wire emplacements. The last salvoes of tracers were merely shows, as my few remaining men who hadn't been turned into meaty swiss cheese fled the field, intelligently choosing life over my amusement. Summary: Watch Saving Private Ryan...
Play Innkeeper Innkeeper Apr. 14, 2012
A customer left, saying "Everything is going according to plan! Muhahahaha!" Oh, that explains everything....
Play Expelliarmus Expelliarmus Mar. 17, 2012
Fear me! For I wield the spell: CALLING OF FISH!
Play Awaken: Front Line Awaken: Front Line Feb. 25, 2012
Within the first few moments I saw both a Metal Gear solid 4 reference and a Team Fortress 2 reference. I am playing this game for my ENTIRE weekend
Developer response from Ramos_emanuel

Thank you, we are honored

Play Outpost:Haven Outpost:Haven Jan. 27, 2012
Man, I just knocked over a desk to find a bloodily scrawled "OWL MEN" written under it. I came close to soiling myself. Other than that, the game is great. The interface is genius, the combat is entertaining, and the pacing is excellent.
Play Tyrant Tyrant Jan. 08, 2012
Seriously, guys, before you go on yelling about annoying WB prices, actually PUT yourself in the shoes of the game creators for a minute. Most of you say "Oh, well advertising could help..." But keep in mind that little advert you see while games are loading go to sponsoring Kongregate, not the actual game itself. Also keep in mind as a game developer this game would be one of the only things keeping you financially afloat, you've got to make $1000> or else your sponsors cut you loose, and you end up sitting on the street shaking a coffee cup at passersby. So next time you think "Remove WB waah!" Just remember that the creators need to make money SOMEHOW.
Play Versus Umbra Versus Umbra Dec. 30, 2011
This game has Gnome Chompski (From Left 4 Dead, and Half-life) This game is now an instant 5/5
Play Synapsis 2 Synapsis 2 Dec. 29, 2011
Goddamnit, I started screwing around with the enigma code breaker before I found the actual code.... (restarted)