StoneyMaroney's Comments


Bullet Heaven

Play Bullet Heaven

May. 12, 2013

Rating: -17

Wow, after all this time there are still game developers who haven't noticed that the Internet is international and everybody does not have them same keyboard. nice job.

Super Adventure Pals

Play Super Adventure Pals

May. 09, 2013

Rating: 6

Great game. The stuck right key is bugging me endlessly though. Sometimes I have to reload 10 times for that to stop. uhg.


Play Apokalyx

Mar. 16, 2013

Rating: 3

Everyone's wondering how you miss someone who is stunned. Well here is the answer: Time is divided into rounds in this game, and judging by the actions it is possible to do in one round, a round is probably not more than one second, max. So even though being stunned is symbolised by the character going to his knees so that you can clearly see it, being stunned for one round/one second would probably look differently. You'd just lose focus for a short moment. In that time, your enemy has to identify your state, stop his backwards movement, get close to you again and quickly hit you before your defences are back up, something which has better chances than a blow against a fully awake enemy, but is not guaranteed to work. In my eyes, it makes sense. Don't get fooled by the static look of a round-based game.

Mission in Space : the lost colony

Play Mission in Space : the lost colony

Jan. 31, 2013

Rating: 11

flamethrower or shotgun - that's the question

Decision 2

Play Decision 2

Sep. 19, 2012

Rating: 6

Hm, all the oil barrels I shoot keep being replaced by barrels in the exact same position when I return. there must be one autistic zombie with a whole lot of oil and time on his hands strolling around somewhere.

Decision 2

Play Decision 2

Sep. 18, 2012

Rating: -1

I thought those mutant werewolves coming out of the sewer were Ninja Turtles. Great game, by the way.

Knightmare Tower

Play Knightmare Tower

Sep. 11, 2012

Rating: 13

-"Hey Boss, it seems like the minions we are sending after him are the only thing that keeps him going. If we would stop sending them out, he would jsut drown in the lava" -"Send more minions!" -"But boss.." -"IS AID SEND MORE MINIONS!"

Kamikaze Pigs

Play Kamikaze Pigs

Jun. 27, 2012

Rating: 1

Oh no, I have all the badges except the one for the 94 kill chain. My highest is 93, and I forgot on which level this is obtainable. Which level has the longest chain kill potential?

NoNoSparks: Genesis

Play NoNoSparks: Genesis

Apr. 15, 2012

Rating: 3

Bug: the 15x15 pic of Adam is flawed. doing the puzzle correctly and greying out all squares does not finish it. Fix: there is an isolated pixel in the rightmost column which does not belong to the rest. It is correct, but delete it anyway and you win. The pic of Adam is easy to identify. He looks like a caveman leaning on his club.

New Star Soccer

Play New Star Soccer

Apr. 05, 2012

Rating: 6

I like how you LOSE popularity with the fans for scoring three goals in a game that you lose because everyone else on your team is useless. Or when you score the winning 1:0 goal last minute and they still hate you for it.

Tricked Out Trailer

Play Tricked Out Trailer

Feb. 23, 2012

Rating: 3

If Friday by Rebecca Black were a game, this would be it.

Abobo's Big Adventure

Play Abobo's Big Adventure

Feb. 12, 2012

Rating: 1

This is the kind of creative work which will be known as 'pre-ACTA' in the future. Sad but true.

Mario Forever

Play Mario Forever

Jan. 28, 2012

Rating: 6

Wow, another game that is unplayable on a QWERTZ keyboard. Good job!

Pinata Hunter

Play Pinata Hunter

Dec. 17, 2011

Rating: 4

Wait... over-the-top candy explosions throughout the game and the moment I manage to destroy the pinata with a chainsaw, it just fades out? Where is the final candy debauchery?

Theme Hotel

Play Theme Hotel

Dec. 16, 2011

Rating: 5

Tutorial lady: "Now add a section on top of the existing one to expand your shaft" Baby, you can expand my shaft anytime..^^

Monster Bark

Play Monster Bark

Dec. 01, 2011

Rating: 0

That music! I kept searching for the second window with Creeper World playing like a confused dog :-)

Ninja and Blind Girl

Play Ninja and Blind Girl

Nov. 30, 2011

Rating: 3

this game is very nice - if you circumvent the bugs. Defensive is bugged like hell, so just put everyone on aggressive. Try to get both speed upgrades (helmet section) early on, then you won't need defensive anyway. I really really like the story idea...the blind girl whom you hav eto protect and who can in turn help you with supernatural's a nice motivation for fighting.

K.O.L.M. 2

Play K.O.L.M. 2

Nov. 24, 2011

Rating: -4

This is great yet SO hard to play on a QWERTZ keyboard. Please, please give this game decent controls.

K.O.L.M. 2

Play K.O.L.M. 2

Nov. 24, 2011

Rating: 16

I love your games, but please please please stop making games that are totally incompatible with qwertz- keyboards. It has been said so many times before but developers don't seem to care. Since your games are so nice, I end up playing them anyway, with my hand all cramped across the entire keyboard. Is it that hard to offer customizable controls or just use x and c?

Creeper World: Evermore

Play Creeper World: Evermore

Nov. 22, 2011

Rating: 4

@apelhitam: I haven't seen your game of course, but I don't think there are any bugs in the way deficit is calculated (been playing the full version for a long time). There are more factors than just what you collect and what you spend, one being the time it takes for the energy to get to your weapons. At a stage where you collect almost 40 energy, you should have quite a couple of the red packet speed powerups, since you arguably have a large, power-hungry system of buildings. When a weapon asks for energy and it takes too long for the energy to get there, you will have a deficit, no matter how much you collect. Hope that helped.