Stunna's Comments

Game Comments
Play BioGems BioGems Jan. 07, 2014
Strategy guide: Pass your turn (by waiting) unless you can get 1) a 4+ clear or 3+3 of the same color 2) an attack/rage 3) a counter/defense/heal/energy that does not open you up for getting attacked. Also, don't take the last valid move; a fresh grid is very helpful. I beat the game with just 67% upgrades this way.
Play Escape the Red Giant Escape the Red Giant Nov. 26, 2013
Medium badge - not that difficult. Get the reaction landings and it's no trouble. Hard badge - do what dorestes says to always keep the combo alive and you can get there. Early on, it's good to land on small asteroids and take your chances; you'll generally be okay even going backwards because you can land. If you can go fast, smashing lots of asteroids will bulk your combo up fast. I hit 1m without going much past Saturn by doing this tactic. (Yes, it took three hours to become good enough, but it's a hard badge.)
Play Great Dungeon in the Sky Great Dungeon in the Sky Nov. 06, 2013
To preempt all the people that ask: the graphics are the same as realm of the mad god because both games were designed for the same contest (by different people). Neither person is ripping the other off.
Play 10 More Bullets 10 More Bullets Nov. 02, 2013
The more I play this, the less I like it. After the system ignored 2k points, getting it again is incredibly tedious with full upgrades and the grabbers keep chasing stupid things. If the bonuses were handled better, this game would be much better.
Play The Fancy Pants Adventures The Fancy Pants Adventures Oct. 19, 2013
Hard badge more than 4 years after the other two... and I think I was right to not bother before.
Play Monty's Moon Monty's Moon Jun. 22, 2013
5/5 graphics with 3/5 execution. The best launch games (Knightmare Tower, Burrito Bison, Flight, Toss the Turtle) have a high element of skill and enough variety to not get boring on a flight. I do think that this could set up for a great sequel, perhaps where you fire bananas at enemies?
Play Bunny Flags Bunny Flags Feb. 01, 2013
This game sucks in the beginning and is a 3/5 at best. If you beat up enemies in the kitchen for a while, you can actually kill them at a decent pace, and then it's 4/5. You'll need to take a screenshot to get the badges.
Play Monster Legions Monster Legions Jan. 26, 2013
Polearm slayers (tier 4) are staggeringly good. Get them no matter what. You can just grind your way to the final boss at worst, so you mainly should focus your army on defeating him (a giant monster with huge health).
Play Dillo Hills Dillo Hills Jan. 05, 2013
I spent almost the entire game alternating between down and up... I'd prefer if your character automatically glided, with one key for "normal" flight and another key to dive.
Play Treasure Tower Trouble Treasure Tower Trouble Dec. 16, 2012
There isn't really a feel of progress in the game; I'd like some feel that I'm accomplishing more as I progress through the levels. Compared to a game like Tower of Greed, I don't really feel a need to rush, and I don't have the feeling of progress I got from Enchanted Cave.
Play Notebook Wars 3: Unleashed Notebook Wars 3: Unleashed Dec. 09, 2012
Did anyone else freak out about the last boss's homing attack and then realize it was just cash from a destroyed plane flying towards their ship?
Play Arzea Arzea Nov. 14, 2012
A grudging 4 stars, but the game really needs a teleport system as well as a clearer indication of what doors you've just unlocked. I do like how you can kill everything as you level up more, speeding up transit. Just... take the teleport system from Level Up.
Play Zombies, Inc. Zombies, Inc. Nov. 08, 2012
This game really isn't a game, but you can fill up your zombie army by clicking and holding on the + icon... saves you from 100 clicks.
Play All That Matters All That Matters Nov. 08, 2012
The "you may skip this level prompt" is unnecessary when we've beaten the game, or after it's been shown once...
Play Epic war Epic war Nov. 07, 2012
I shot a lot of midair hobbits on the last level.
Play Feed my Troll Feed my Troll Nov. 07, 2012
I keep telling people not to do this...
Play Warlords: Heroes Warlords: Heroes Nov. 06, 2012
I don't really like the game, but the theme music is great...
Play Ninja Warz Ninja Warz Nov. 04, 2012
So... what's good about this game besides the theme? Battles you can't fight, an utter lack of strategy, an inability to play straight through, a strong desire to extract money from every player? I mean, buying levels.. seriously.
Play Boom Town Boom Town Nov. 03, 2012
Great game, 5/5. Suggestions for any sequels: Show last amount of obtained gold from each area. Give truck a priority for picking up ore (high gold only, any) so we don't load up with garbage early by accident. Larger area explosions for clearing out trees that don't uncover gold. Better incentives to make a town early (unlock more upgrades?).
Play Pirateers Pirateers Nov. 03, 2012
You can use ram to dodge around the final boss if you are very careful. I would at least get max armor, charge, ram 3, fire 3, shield 2 before bothering to try. I beat it with those, except I had fire 4. Getting money is not so hard if you are good with ram and go for treasure map quests.