That... was glorious. I knew it was a game, and yet I found myself defiantly arguing with it, jumping through its hoops until I started feeling the NEED to best this arrogant pile of code. And then that ending... ooooh, that was awesome. Bravo. You summoned more emotion from me in nothing but lines of text and 10-15 minutes of time than most games do in 80+ hours of game play.
A serious exercise in spatial comprehension not often seen in games - platforming is one thing, but platforming on four different screens that each have an effect on the overall game world? That's just insane. Requires critical thinking without being too punishing for those who just want to figure it out through trial and error. All in all a great game. Keep up the good work! I'd love to see more of this kind of stuff. :)
Congratulations! You just won the Necronomiconquerer Badge and 60 points! - Wow, from no impossible badges ever to two in one day! Perhaps I'm spending too much time on Kongregate? Heh... Interesting and challenging game, though a little too dependent on luck (I think I don't need to mention how annoying Challenge 15 is) but an interesting TCG concept none the less. I enjoyed it immensely, and am looking forward to other games by this developer :)
Congratulations! You just won the Chaos Theory Badge and 60 points! - Woo hoo! First Impossible Badge Ever! After about a month of on and off playing I finally finished everything. :) Excellent game, lots of fun, and I'm probably gonna mess around with it more even though I've fulfilled my completionist desires. All in all it's been a total blast.
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