I think I prefer the 1rst "Keeper Of The Grove" because of its CUTE CARTOONISH towers and monsters, as well as its JOYFULL music. The new "epic music" is not bad though, but I sometimes find it too loud, and I'd rather have the possibility to lower this music's volume than to mute it. Thankfully, the sfx didn't change in this 2nd "KofG"! In spite of the little mess in the skills images, it's a good game overall. (>^v^)>Keep up the good work!<)
I noticed a few typos, mainly in the achievement tab, such as "Achievment", "exelent", "reworded"... I agree that while in the tutorial, there should be a way to skip it anytime, and more detailed descriptions of functionalities and upgrades would be great. I would appreciate to have the choice to enable/dissable the advisor's pop-up tips. But what makes me uncomfortable is to have to scroll the map while in bigger cities. It is too confusing at the same time that you try to oversee everything, queuing actions, buying, upgrading, keeping an eye on competitors, moving the map around... I also suggest to use brighter flashy colours to identify the different plants in order to make them pop out more on the landscape. But overall it's a pretty good game, well-balanced, challenging and entertaining. I had fun until the end. This game can be so addictive that my last suggestion would be to add 10+ levels! 4/5 (ﾉ◕ヮ◕)ﾉ✧Keep up the good work!✧ヽ(◕ヮ◕ヽ)
There is a bug on the "Sharpeye Stone" support in the upgrade menu. Purchasing the 1rst level costs 10 apples, and the number of the level appears on its icon. But each time I quit and go back to the upgrade menu, the number on the Sharpeye Stone's icon is gone and this support is back to 0. Moreover, the 10 apples I paid for it are missing in the total apple count. To get all my apples back, I have to reset everything, and then purchase again all the upgrades I need, thus forcing me to repeat this process beetween every battle. This is somewhat annoying, and I rated this game only 3 stars because of this bug. A rebalancing of Level 9 and a speed up button would be nice too. Despite that, it's an overall nice and challenging little game. I managed to reach level 23, but my willingness to finish it is now undermine, I will update my rating if the bug is fixed. Keep the good work! I'm waiting for an update! :)
Very cute game!
My advice: When there is a lot of Buildings or crops to check it takes a long time to hover over everything. If an item could sparkle lightly when it is ready would save a lot of time! ;)