While I do find this concept interesting I must admit I do somewhat agree about it being a bit grind heavy perhaps increasing the usefulness of clicking would help a bit as at the moment it's mainly useless all in all look forward to playing it more.
Love the fuse all option though I should let you know the blur doesn't seem to work right as it does it to things I can afford as well also for some people's ocd I would suggest giving a option to turn that off as well. :3
It seems after a bit of time that clicking massively out powers the monsters to the point it's better to use it then to stay in weaker areas till you get better monsters that aside I love the dialogue in the monsters upgrades and enjoy this quite a lot.
As a fan of the original game I must be honest that I'm really disappointed in y'all I thought it was such a well made and enjoyable game to see a remake years later that's not only just a reskinned version of it but one without animations for attacking on the monsters which the original itself had is saddening honestly I had hoped you were better then this.
By the ear hair of my Maltese is the three dog team powerful in survival mode with one dog fully trained and after killing 17 enemies my fully trained dog reached a hp of 915 and a damage of 43-77 and it countered enemies and best yet IT CAN HEAL ITSELF!...So yeah pretty vicious team :3
Just played through every ending you have done a wonderful job on this I expecially liked the super villain ending though that may be a evil bias...Anyway by the way on the event where your an adult getting attacked by a scorpion and have to breath if you fail your unable to go back to the previous scene just thought you'd like to know. :3
The thing I love about games like this is fully upgrading your ship and redoing the first level remembering that at the start you moved at a snails pace with a pea shooter as a weapon and basically becoming a smaller faster and stronger version of the bosses your fighting. >w>
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