TheChad's Comments

Game Comments
Play no-one has to die. no-one has to die. Apr. 27, 2013
re: Jojobinks44 you mean along the lines of source code?
Play Shadow Snake 3 Shadow Snake 3 Apr. 06, 2013
I love how in the fire temple the boss can go invisible and then reappear under you, causing instant death.
Play Symbiosis Symbiosis Dec. 17, 2012
Why make it so that the crystals spawn faster the longer the level goes on? This essentially means that if I am having any trouble with a level, that you are making it even harder for me to complete it?
Play Earn to Die 2012 Earn to Die 2012 Nov. 28, 2012
Thank you for asking if I want volume BEFORE the opening credits (and noises associated with them). Not enough developers do this.
Play Red Ball 4 (vol.1) Red Ball 4 (vol.1) Nov. 06, 2012
Why is jumping so hard from moving objects? On the level near the end with the ramp rolling down the hill, I jump only a fraction of what I normally can.
Play Reactance 2 Reactance 2 Sep. 25, 2012
The final boss is a joke. Why would you make something so difficult? Especially when I get him down to 1/4 of the big bar and then I get two things beside my ship shooting directly at it? What is that?
Play Knightmare Tower Knightmare Tower Sep. 10, 2012
How come when it says I get 6+5 I really only get 7 speed? That is with the potion that negates air resistance, so it isn't because of slowing down.
Play JumpingLine JumpingLine Aug. 25, 2012
I really liked this game, but between the terrible collision detection with spikes and the area with the sliding blocks and the stationary spikes, where the blocks will actually slide into each other, then shake a bit, before moving again, this game isn't worth the headache.
Play JumpingLine JumpingLine Aug. 25, 2012
Your spikes have terrible collision detection. It is a fun game, but very frustrating when I die without hitting the spikes.
Play Super Adventure Pals Super Adventure Pals Aug. 13, 2012
Dying, not dieing.
Play Turbo Golf Turbo Golf Jul. 27, 2012
Re: CaptainKumquat. Move your move closer and farther away from your guy to change how hard you want to hit it.
Play Soldier Diary Soldier Diary Jul. 21, 2012
Good concept but hard to call it a puzzle game when it shows you where everything is.
Play Zombotron 2 Zombotron 2 Jul. 19, 2012
I'm just walking along and randomly due to do nothing? Excellent game design my friend.
Play Johnny Upgrade Johnny Upgrade May. 13, 2012
Just a disclaimer, you need about 85 seconds to defeat the boss (85 seconds when you get there).
Play Utopian Mining Utopian Mining May. 12, 2012
Nevermind, never noticed it said "No need to buy"
Play Utopian Mining Utopian Mining May. 12, 2012
It is frustrating to try and remember what upgrade I have purchased. Why does the game let me downgrade?
Play Pirateers Pirateers May. 09, 2012
In the description for the gold treasure chest you mention the word "adjacent" which means right beside. Diagonals are not adjacent squares. It took me several (failed) treasure hunts to realize this.
Play Talesworth Adventure: The Lost Artifacts Talesworth Adventure: The Lost Artifacts Apr. 29, 2012
It is kind of disappointing that I need to finish with 2 bags and 2 doors as opposed to having 4 bags and 1 door. This is a great game, but I would include the gold requirement somewhere in game.
Play New Star Soccer New Star Soccer Apr. 27, 2012
You get a 1 star rating for losing my save game data.
Play Super Villainy Super Villainy Apr. 26, 2012
I dislike it when the enemy fires rockets that look exactly like mine. I have a hard time trying to figure out what to dodge while strafing.