Fun as hell. Actually better then the grind of the game it's supposed to be a promotion for, which is a promotion for another game. (I don't get it, either.)
The key to defeating large enemies (aka Bombinos) that can take down a plane in a short while is to get behind them. If you can, have the plane take a short line forward each turn, so it can't fire on you.
It's a good thing you can just intentionally die to easily get back to a checkpoint without any repercussions. I did that at the end of the Pustossers quest.
Quite easy to get the badge, if you know how. Here's my strategy: Big Boxy, everything off, intermediate. As soon as possible, stop off one direction with false walls (two layers right in front of the entrance). This is so you don't have to worry about two sides. Anyway, use the Rockets and fire one off about two times a second. This gets easier once you get expanded rocket ammo.
A excellent concept you have here. I like the gameplay, but many flaws bog the game down. A slightly quicker cashflow, more upgrades, bug fixes, among other things, would help this game get better and less annoying, and worth five stars. 4/5
One of the best text-adventure games coded in Flash. The ultimate master plan is, for lack of better words, truly epic. Excellent jokes, interesting dilemmas and storyline, and smooth gameplay. Gotta love how you can rig the computers in the library to show porn or even have sex with a female mutant. :P
Here's a small tip: Buy the rifle upgrade first, then the fence. You can kill wolves with one shot, which lets you earn money much faster to get the fence.
The random game ends really ruin it.
Otherwise, quite a fun and addictive little game. Also, a free play mode where the score isn't submitted, but you can just play without the time would be nice.
Here are some Did You Knows:
That the Golem smells of charcoal?
That the word is bird?
That Udini City was created just to torment you?
Hug bombs and drop babies. Or is it hug babies and drop bombs?