TheRelic's Comments


Strike Force Heroes 3

Play Strike Force Heroes 3

Mar. 28, 2016

Rating: 0

Not one weapon in the store gives any clue on what class of weapon it is, or who can use it.


Play Evilibrium

Feb. 29, 2016

Rating: 9

Don't see the players lasting too long with this game. It lacks one specific fundamental requirement for any type of social game and that is the **feeling of progress**. You get to a specific point and your power stagnates. Gold never comes out of chests. Artifacts to upgrade are given the excuse of being rare so you can have dozen plus cards that you can't upgrade cause you can't even get close to the level where these would drop more frequently. Extremely costly arena access for a reward that will be temporary at best. Unfortunately, a nice UI, good graphics and a stable interface won't keep players around if they don't feel like they are progressing in the game.

Super Battle City 2

Play Super Battle City 2

Dec. 08, 2015

Rating: 13

I love the detailed instructions.

Epic War TD2

Play Epic War TD2

Nov. 11, 2015

Rating: 24

You have lots of work to do. Frankly I doubt people will play this much till you get it working better. Good graphics won't save a laggy or poorly executed game. 1. JS Script locks up every time you try to restart a level. On FF you can stop the script after several seconds of lock up, then continue the game. 2. Trying to deploy defenses can get really laggy and then the unit finally shows up. 3. No time to set up defenses when you start a level, so by the time you get one defense up the enemy can be 1/3 to 1/2 the way across the map. 4. Funds seem pretty low at the start on some levels.

Gods Of Arena

Play Gods Of Arena

Nov. 03, 2015

Rating: 1

Was disappointed when the dual weilding type didn't get two skills. Especially since they seem to die pretty quickly.

Idle Rpg

Play Idle Rpg

Oct. 06, 2015

Rating: 0

Does it really stop attacking or are there just too many targets coming out so fast that you are attacking something underneath one. Having a 2x hp one in the begining would be ok, but this game doesn't work as an idle if 2-3 of the 5x hp ones show up and you get killed trying to take out one single target. Attackers coming out way too fast is probably the real problem when trying to grind. Was at about level 30 and could barely grind 15 and even then had to watch out for multiple 5x hp attackers.

Developer response from Hoistmaster

it's more complicated, but it will be fixed in next patch :)

Idle Rpg

Play Idle Rpg

Oct. 03, 2015

Rating: 1

I get a Black screen - The resource UnitySplash-cube.png could not be loaded from the resource file!- is the only thing I see in the web inspector info, and it comes up twice.

Developer response from Hoistmaster

yea i know about that.. trying to fix that :/

Battle of Gods

Play Battle of Gods

Jun. 05, 2015

Rating: 1

Starting magic spells and casting cost are just ridiculous. Meteor Storm for 60 as the first spell for an undead mage? Don't think you can get above 16 even if you put all starting points into intelligence. Some low level spells are needed so they can be used immediately while retaining more powerful spells for later in the game. A low level spell must be forced at the start of the game.

Developer response from King_Edward

Thank you for the feedback TheRelic. Meteor Storm is one of the most powerful spells there is, unfortunately it's quite useless at lower levels, so perhaps we'll remove them completely from the offering until the hero is a certain level. Great suggestions!

Earn to Die 2: Exodus

Play Earn to Die 2: Exodus

May. 29, 2015

Rating: 0

Yeesh! zero fuel equals zero momentum.

Ruthless Pandas

Play Ruthless Pandas

Apr. 17, 2015

Rating: 1

Any information on what upgrades do?


Play Vilesteel

Oct. 07, 2014

Rating: 3

Remember aim for the toes to hit the head.

Castle Clash

Play Castle Clash

Sep. 10, 2014

Rating: 8

"After we get done wrecking this building we will deal with those 300 archers attacking us!" - The last words of Harry the Hero

Clicker Heroes

Play Clicker Heroes

Aug. 09, 2014

Rating: 4

How about a full upgrade button for the hires? That will spend all current money on the single chosen hire to upgrade.

Clicker Heroes

Play Clicker Heroes

Aug. 09, 2014

Rating: 0

Would like to see +DPS for next level instead of fixed numbers and trying to figure out the difference with those tiny numbers.

Tiny Defender

Play Tiny Defender

Jan. 27, 2014

Rating: 3

Difficult to dodge that fast incoming fire if you can't move while shooting.

2014 Zombie Killer

Play 2014 Zombie Killer

Dec. 26, 2013

Rating: 0

Far too grindy in just trying to kill one boss. Took about 7mins and about 30 reloads to kill the second boss. On top of that I had to drain out all my money on repairing the wall. While the mechanics and gfx seem workable, the amount of damage to kill a single boss is extremely absurd.


Play Hydranought

Nov. 30, 2013

Rating: 29

Where are the 'activate all' ships, energy, skills buttons?


Play SkyTower

Oct. 13, 2013

Rating: 0

Why do half of these crash when you click on them to launch them? They just turn right into the side wall and end the game.

Developer response from PsychosphereZDev

drag route line for airship - it will fly by line to end point. attach line to current task zone (red arraws for landing on runway, dock for unload, green arrows for take-off and edge of screen to fly away)

Galactic Gems 2 Accelerated

Play Galactic Gems 2 Accelerated

Sep. 10, 2013

Rating: -3

Where exactly in the game does it say that?

Galactic Gems 2 Accelerated

Play Galactic Gems 2 Accelerated

Sep. 10, 2013

Rating: -2

Not sure on the rules here, but I was guesing that if a gem was removed the yellow tile behind it was too. This doesn't appear to be the case all the time. For example, the bomb should remove up to a max of 9 yellow tiles but only randomly removes some of them. I have seen other instances where a gem is removed and the yellow tile behind it isn't removed too. Someone seriously needs to go over the yellow tile removal code and fix it. This might be the problem with people losing so easily.

Developer response from MikRad

TheRelic, light yellow tile - 1 match to remove dark yellow tile - 2 matches to remove