TheRogueWolf's Comments

Game Comments
Play Memohuntress Memohuntress Mar. 15, 2012
The only thing I don't like about this game... is that I can't get the music download link to work, because I really like some of the music in this game. Especially in the factory. Aside from that, this was an interesting, imaginative romp. Some of the items were seriously difficult to find and grab (ARGH THOSE FISH), but that hint function helped tremendously.
Developer response from SpikeVallentine

Awww no no no! It's suppose to work and it does! Where is it taking you when you click it? Please don't give up! Just try again and again because it must be some fluke! I just clicked "Download Music" and it worked. Yeah...the fish....I'm glad the Hint Button worked for you. X.X Anyway. I have messaged you the link to the music. Hope you will find your answers. Thank you for playing

Play Dead Frontier: Outbreak 2 Dead Frontier: Outbreak 2 Mar. 19, 2010
A for tactics, A+ for compassion. I'd so totally survive the zombie apocalypse.
Play Obechi Obechi Oct. 16, 2009
Simple but involving gameplay and absolutely beautiful music. 5/5.
I've played more complex games, I've played more involved games, but it's seldom I've played a game that made me laugh this much. 5/5.
Play Crush the Castle Crush the Castle May. 04, 2009
So much more fun than it has any right to be. The REAL entertainment comes after you've beaten the game, and then you get to spend your time seeing if you can get one-shot kills with the triple bomb shot. And then, once you've done THAT, seeing how high you can get people to fly with the explosions.
Play Punk-o-matic Punk-o-matic Apr. 11, 2009
Well, since posting your music is the thing to do, here goes. ----------81---3---5-5--87-------82---2---2---1---1---2---5-4-5-4-89------------------------0---0---3-3-3131---4-------a---------c-9---9---7-7-7-7-1---c-------------------0-0---0---0---0---3131-------4-4----9616-616-----5-5-2-2-2-2-3-5-a------------------
Play Punk-o-matic Punk-o-matic Apr. 10, 2009
Punk isn't my "thing", but this game is a lot of fun. Wouldn't mind seeing more instruments or different types of music in the future. 4/5.
Play Music Catch 2 Music Catch 2 Apr. 10, 2009
An ideal sequel expands on the ideas of the first game, fixes the issues the first game had, and doesn't bog down the ideas of the first game with unnecessary and distracting additions. This is an ideal sequel. All the peaceful enjoyment of the first, with interesting new twists on the concept. 5/5 easily.
Play Neverending Light Neverending Light Apr. 03, 2009
I don't see why everyone's complaining about the voice acting. I've heard far worse, and as for Ned... well, that's pretty well done, actually. The lighting effect is fantastic and adds very well to the gameplay. I have only two requests- a sprint button and a volume control, please!
Play Tilt Tilt Mar. 15, 2009
Nicely done; quite complex for a flash game. My only complaints: The isometric view makes it very hard to determine how far the board is tilted, and the physics simulation seems to lag on my browser. Could use a little variety in the textures, etc. as well.
Play Straw Hat Samurai Straw Hat Samurai Oct. 04, 2008
Not at all inspired by Samurai Jack, hm? ;) Simple enough game mechanic, decent music, not too bad at all. I'd like to see a sequel with more variety (perhaps some way to parry blows or the like) and an expanded strategy section.
Play Pandemic 2 Pandemic 2 Jul. 31, 2008
Huzzah! The oft-repeated strategy (I'll term it the 1-1-1-0 Gambit) actually works! I started off in Madagascar, got a lucky boat into Cuba around day 23, and it all snowballed from there. The human species was extinct in 93 days. Added bonus: The "Bloody Vomit" mutation (ewwww). All hail the new overlord of the Earth, the mighty cockroach!
Play Pandemic 2 Pandemic 2 Jul. 21, 2008
I want to like this game. I really do. But when my "Maltoxia Lupanasia" parasite becomes Famous with 42 infected in China, and the government shuts down public transportation when 400 people out of a population of one billion are infected with a SYMPTOMLESS parasite, it stops feeling like a game, and I have to believe that strategy takes a back seat to random numbers here. PLEASE give us some more ways to spread the diseases and overcome preventative measures. And do something about Madagascar if you would? Seriously, I think they were laughing at me.
Play Dino Run Dino Run Jun. 28, 2008
I really wanted to rate this a five, but there were too many times where the wonky screen scrolling made things more difficult than they should have (especially for that Doomsurf achievement; it becomes nearly impossible to tell where you are in relation to everything else) and I don't like having my success or failure determined by a glitchy game factor. So, 4/5.
Play Music Catch Music Catch May. 26, 2008
1.83 million for me, here. The only niggle I could name is that I had no idea what the purple shapes did at first; I only found out when I hit one accidentally. Such relaxing music and gameplay. I could almost fall asleep by it (and not in a bad way). Now... do you think you could make available a copy of that beautiful piano music? ;)
Play Thing-Thing 4 Thing-Thing 4 Apr. 05, 2008
I honestly don't know why this series is so popular. It's like a concentration of the worst things in Flash games- terrible controls, poor AI, repetitive gameplay, pointless violence and hair-pulling difficulty. Add to that the fact that the sprites can really pile up sometimes, causing quite a bit of slowdown, and I can sum it up thusly: Lots of style, lots of panache, almost no substance. 1/5. I don't know why Kongregate made this a challenge, but this is one card I'm not collecting.
Play The Walls - Part Three The Walls - Part Three Feb. 11, 2008
Interesting. I went through the whole trilogy and found it to be rather akin to the Silent Hill series of games, if only due to the bizarre imagery, the flickering light and the unsettling music. I also think I "get" the message regarding the walls. I appreciate creativity, originality and attempts to go "outside the box", as it were. 4/5, if only because it's a play-once-and-you're-done sort of thing, and my ears still hurt from the "clang/non-clang" puzzle. :P