We would only need to play a few of the games that have questions associated in this, the questions are not though out well enough at all. All I need to do for over 75% of these is look at the images, and have common sense.
Thank you, Profusion. The "Make Your Wish" title is appropriate, considering you have brought me and probably a lot others their biggest wish. Total awesome zombie bloodshed with a weapon of your choice and upgrades too!
Just some clarification, which I feel is needed when I see my art critisized. Simple contacted me late into the contest and I made a lot of stuff within an hour simplified, without shading and without going over the pieces for too long. For quickness, I let my "placeholder" graphics be used from a game I'm working on. All things considered, what I'm trying to say is if I had more time I'd have spent a lot of it making every graphic an individual trophy that blinds you with it's epic shine, and fix anatomy in character movement like Karait says. I love how it turned out anyway.
A unique collection of consecutive puzzles that utilise every part of our brain and knowledge, memory, sound, maths, etc. And it's kept coherently in a style of the past in puzzle structure and graphics. The path of the game is not linear, it's addictive so that I want to keep going to the next puzzle without being too boring. The music is peaceful and keeps a calm tone while I play the game, unlike some puzzle games where the music is scary and mysterious, helping it not to be too frustrating. The graphics are cute and stylish, which as well as the sweet melody in the background, fit the theme of medieval times. The concept of diamonds and hats to collect is also pretty fun and a stylish additive. Although it may not have the playability to play multiple times (that's granted by all puzzle games), but it does make me want to come back to it the next day to complete. Overall, a fantastic game. 5/5
I seem to have found a glitch. The player that's controlled with the WASD keys started moving on it's own after a few minutes of jumping around randomly. Also, I love the game's concept, but I think it should be a little bit more like Rock, Paper, Scissors than it is already since all options can kill eachother.
I like this game, but not everything is perfect. First, I love Valve and I love their games. But could you try to be more original? Using their awesome sounds from TF2 was a good choice, but that will not cut it in your future games. You could however, keep the references, but "Aperture Forest"? Are you for real? Supply for originality running low, indeed. As for the gameplay... it's quite good, upgrades, range of weapons, etc. However, I did notice that if I shot one monster and there was another behind, the bullet could go straight through both of them. That could be called an exploit. Oh yeah, and your graphics are reasonable. :) I rate 4/5
Awesome as usual, Meepo. 5/5 It's so unfortunate that you're giving up developing. It's very ironic, that your last game gives the message to never give up. Nevertheless, I understand the irritation.
The k thing is no glitch... read the tutorial. Although the getting stuck on a block glitch is accurate, I did it in the tutorial step no.3, happened after the wall jump. Anyway, alright game. I liked it, but it doesn't have that spark. Just gets boring after a couple of minutes. 3/5 from me.
The art is brilliant, as if the text didn't already create a graphic image in the mind. I also love the blur effect, a very good touch. 5/5 And I'd like to try this MMO someyime. :)
This could've been good, but you made the art so much like that of the Hapland game series that it just looks like a complete and utter rip-off. Animation might need a bit off work, graphics look overall good, music is alright, but at least it has a mute button. 3/5
Needs improvement. Like, you could have the hill with the Penguin and igloo on getting smaller and smaller as your health deteriorates over time until there's no hill. Could take some more time on the graphics. Like some have said, not very original. Like the idea of Penguins, although it's been done before. 3/5
Alright, game. 4/5 Maybe an original soundtrack next time, pretty sure that track's been in a few games. Also, might want to practice drawing or hire an artist for the game.