avatar for The_Dodo

The_Dodo's profile

Levelbug30

About me

I am a dodo, the last dodo to be exact. My race was killed by the ignorance of the humans. The reason I am still alive is that I surpassed my own race in intelligence and ability, I was the dodos version of Superman. I can speak English, French and Dodo. You can find me in Canada, but with no success. You see, I was so intelligent that in order to save the last few of my race, I created a wormhole to a Parallel Universe similar to this one, the one large difference is that this Universe is developed far beyond the humans current intellectual capacity in your Universe. I am respected for my intellect, and am treated as a human equal, something you humans could not manage. Unfortunately, time has taken the rest of my Kin. I am the last that remains, the oldest of my kind, the greatest of my Kind. I nor age or die. I grow older and gain more wisdom as I live, but my body does not change. I am trapped in an eternal prison that is life, I can not escape, and you cannot help me. I joined this site to observe you humans at a safe distance, and to see you react to me. :D Oh and I have a Nintendo Wii, with WiiConnect24, so if you want to get a hold of me, shout me your Wii# and/or friend code and I will shout back with my wii# and/or friend code. Thank You, Always The_Dodo P.S. My SSBB friend code is 0001 3011 7056 Update, Dodo Record: 03/21/08 I got two pages of friends online at once for a total of 22 =). Anyways....I'm working on making a flash game from the ground up. It's gonna take a lot of work, so I'm prepared. I know little about flash (so this is my chance to expand my horizons) in terms of scripting but I'm working on it. The game is still in alpha stages and the graphics as well as actions are slowly being improved. If you want to get an idea about what it is, the latest version is: http://img232.imageshack.us/my.php?image=bubblespikegame1dx5.swf To do list: - add jump feature - add 9 more levels - add some things to do - fix graphics - fix contact script and finally - add API It sounds easier than it is, and I'm using Flash MX to do it so :S.

  • Age: 15
  • Sex: Male
  • Location: The Dodo JZ Center, Parallel Universe (PU)
  • Member Since: Oct. 26, 2007
  • Last Login: Oct. 11, 2008
  • Current Points: 5759
  • Comments: 152
Latest Achievements
Party Crasher (completed)
Empyreal Destroyer (completed)
The Light Fragtastic (completed)
Sketch Artist (completed)
Elevator Eyes (completed)
--- - (completed)
Arena Smackdown (completed)
Rising Threat (completed)
Pepe LePwned (completed)
Marker Sniffer (completed)
Infinite Loop (completed)
Unscratched Lens (completed)
Splash of Color (completed)
Colorless to Lifeless (completed)
Lord of War (completed)
Zen Gardener (completed)
Road to Inner Peace (completed)
Reefer Management (completed)
Heroes' Victory (completed)
Friends with Functions (completed)
Stairway to the Light (completed)
 
Party Crasher (completed)
Party Crasher Badge (medium - 15 points)
Unlock the Castle Crasher by collecting 3 band-aids in Meat Boy
Acquired Oct. 10, 2008

The_Dodo's tickets

Shouts & Whispers

Shouts
Whispers
Person Content
avatar for paladin6657
paladin6657
Sep. 26, 2008

i didn’t get ur pic for some odd reason and ok the 2nd one won’t be free the last one u gimme ill prob use forever

avatar for WingsofChaos
WingsofChaos
Sep. 26, 2008

http://www.kongregate.com/forums/1/topics/21820

avatar for WingsofChaos
WingsofChaos
Sep. 23, 2008

shoots flightless bird HA! lol

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The_Dodo's comments

Game Comments
Play Talesworth Arena: Death Watch
Talesworth Arena: Death Watch
Oct. 09, 2008
@ slacker They aren't even the same class of game. Don't compare them.
Play Warlords: Heroes
Warlords: Heroes
Sep. 24, 2008
Dude! You just completed the Lord of War achievement in Warlords: Heroes and won the Lord of War badge and 60 points!
Play Warlords: Heroes
Warlords: Heroes
Sep. 24, 2008
MORE ISSUES: Gladiator mode. Opponents kicks should not damage you. Opponents should actually be stunned when kicked and not continue attacking. Opponents attack should not count until the weapon actually touches you. *Opponent, if not stunned on Kick should be damaged*