my main issue with the last 2 bosses is that sometimes there are literally no areas where you can go to not get hit, which in my opinion is an issue. I'm all for a difficult boss fight, but I'd rather be able to see where i should go instead of dieing because there's nowhere TO go. If I'm just bad at the game, someone please tell me what i'm doing wrong against atropos and hyperion.
Idea for new immortal. How about one that lowers cooldowns every time you clear an area, but by seconds rather than percentage like vaagur. This would allow people to more quickly reach close to their HZE, but doesn't give an OP boost once you reach it. Seems somewhat balanced to me, but feedback would be nice.
in response to ELYON777. You're level 7 man. The summons DO provide an extra target, which does a small amount of damage as well as takes hits off of your other characters. On the second turn you're minion has spells which are MASSIVE debuffs that require a much higher level on your character if you wished to use them. So you're basically getting a free third party member. Now in addition to this, the minions actually scale with you level wise, so they get better later (they scale VERY well i might add). Also Alyssa's powder bomb ability is amazing and i recommend you start battles with it, then use concentration, then blast people to pieces.
You should add in a plasma tipped rocket upgrade that reduces the amount of slowing you receive from hitting balloons while rocket boosting. Might balance out the fact that once you are going 300 mph you cant even see them before smacking into it face first.
I feel like i should point out that the lightning bolt arcs only do 20 damage no matter what level your magic is and what level the skill is. I'm pretty sure that's a bug so I feel obligated to tell everyone.
I ended up with an aimed AoE ability. Hits about 2 blocks outside of the selected point, has a +40% power and OH MY GOD THAT 5 RANGE IS SO GOOD! So basically what I'm saying is I have a rocket launcher spell and I love it.
"I wonder how far I'll make it in Free Play today!" Proceeds to use the best weapons you can possibly craft yourself in the game. Needs spin button. 12 guns all faced outward, all firing at 9 fire rate, max damage, max homing, max AoE. How is this fair to the hoard of enemies who die practically before they even spawn? Oh wait, this isn't about fairness, silly me :D
I don't appreciate that you can only have 50% of your trimps working at any given point in time. In my opinion, you should be able to use more as workers or less, so you can more flexibly focus on exploration OR idling as you see fit.
I prefer lightning over all else for several reasons. Firstly, it hits the most times even if it IS the most random. You could use ice but it has slower casting speed. It's stun makes it so that even if the enemy would normally be strong against lightning, it dies anyway. It tends to go something like this... "LIGHTNING BOLT, LIGHTNING BOLT, LIGHTNING BOLT!!!!!!!"
So at the start i went in and talked to Caleb. "Are you ready to rent a room for the night?" "no" "ok then." "Are you ready to rent a room for the night?" "yeah sure," "NOW IS THE BEST TIME TO TALK TO YOU!"
So I've found a nice little description of how i play the game. It's like rock paper scissors really. Except you only get to choose rock. But you can use rock more than once. The more rocks you have the better your chance of winning. Spam rocks, get more rocks, More Rocks, MOAR ROCKS! Now you have enough rocks to win. Burn them all. With rocks. These are flints just so ya know.
I'm pretty sure this is a massive glitch, but you can hold click ALL of your businesses to speed them up as long as you don't let go of the mouse. I'm not sure if this was intentional, so I thought i might point it out.
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