Sadly, this game reminds me of a recent event in my community where a man died in front of his two daughters, aged 4 and 7, at a mini-putt, after getting stabbed in the neck with a broken club by three teenagers.
@wowswgeq2: The restart price is more like a late-game "oops" solution. The logic is that, early on, if you die, it's probably because the difficulty is too high for you and you should be using the checkpoints to start over. Later on, you may die just as a sort of accident, hence the 10k respawn for those who can't be bothered with going back to a checkpoint.
@OmegaDoom: It's a game mechanic that actually encourages micromanaging your "tail". For example, as you pick up items, you should be making micro movements to make your tail stand on top of you. But I get it, the comment's for the comedy effect. At least, I think.
@Zyperior: I don't find the game that hard, but even if it is, isn't the "omg it's too hard, I need to grind" aspect a key feature of games with RPG-elements?
Anyways, 5/5 for me. I love pixel games.
I don't really get the complaints in the top 5 comments:
@Koitenshin: The normal machine gun's actually quite sufficient in most instances. With sufficient levels in each, Action and Special are basically spammable to back your default weapon. It's really fine unless you have a "let's stick around, pick up everything, and wait for the zombies to flood around us" mentality.
@Hllibsaf: Guns don't get replaced with worse guns. It's the same weapon leveling system as in Raiden. If you have a Machine Gun and get another Machine Gun, you'll have a Machine Gun 2. If you get another Machine Gun, you'll have a Heavy Machine Gun. On the other hand, if you have a Machine Gun 2 and get a Shotgun, you'll have a Shotgun 2. i.e. same => levelup weapon, different => change weapon but same level. That is, you may interpret a Machine Gun as worse than Armor Piercing, but they're considered the same level.
An improvement to battle interface would be putting numbers beside the options (ie. 1. Move 2. Action 3. End Turn 4. Status) and to allow the use of Hotkeys 1-4 to select them. That should speed the game up quite a bit.
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