So... I woke up talking to a banana about going on an adventure. Logic and caution aside, I decided to trust this banana who claims to be my friend... But then again, when did I befriend a banana in a dark alley? I think that concussion I got when I pressed start may have something to do with this... But who cares, adventure awaits!
I have another thing to add to my suggestion. I think that pets should learn all of their skills by about lvl 10 or so, this way you aren't constantly trying to level it to see what its skills will be. Also, for their skills, they could have a third tier and potentially level the skill itself by either using it X times, or through the use of an item or something.
This game is great, I have two things to suggest though. Something like an equipment set tab that you can slot items that you can't sell I can't tell you how many times I've accidentally sold my weapon that I was trying to equip. Also as far as pet skills go, they need to be something a little less random, something like specific skills tailored to the type with balanced being a jack of all trades.
You have 400 years to stop this tragedy.
Me: Oh sweet, I got plenty of time to do this.
The Villagers are hungry.
Me: Well, eat this tree, come on, eat up... really? Oh well, maybe if I observe them by standing under it something will happen.
395 years later
Me: Hmm... nothing. Time to start my journey.
Winter of the last year. Too late Earth was destroyed, try again.
Me: Ah well, worth it.
Okay, I have to admit. This is a very relaxing and interesting game. The theme and everything fit so well that I had to give it 5 stars and a fav. See people, a game doesn't have to be sporadically flashy to be extraordinary.
Okay, I've played this over and over again, and I finally think I knw why. I got the same feeling of excitement and adventure when I played 'Cave Story'. So I don't know if its just me or soes enyone else get that feeling from playing this?
Couple more glitches as far as combos are concerned melinka's 4 hit 1234 combo can be easily blocked by the cpu at the end happens "EVERY" time though when dummied counts as a 4 hit combo (needs more hitstun). Leumas as far as controls go doesn't have an unblock able listed and after his b1 pompous he can use "No Deal Floppy Disk" in mid air (don't know if this is a bug or not. Dan's 6 hit combo is actually a 2 hit and then a 4 hit combo respectively. Amea's 2 hit punch combo doesn't connect well in the corner she needs to move a but further in to have the second hit. In general some of the down angled moves when done too fast become special attacks (amano example try the 3 hit combo into xunmato slicer, Dan example Try his anti air a few times). Also with some moves it would flow easier to "on hold" do the move rather than press and release, it gives the player more time to react.
Ah what a good day to run... A dog fell out of the sky!!! I've got to save it, but *gasp* a T-REX is behind me, maybe I can outrun it if i jump down but oh no LAVA is just below me. If I can get past it AHH a FLOOD, If I can out run all these things, Yes I did it I won I'm the-METEOR.... Well then....
That is true, but I think the hat may have been a metaphor of his struggle. That no matter what it was impossible for either him or anyone else to get through. That he was always able to stand on that barrier on his mind while he himself was so conflicted. It helped get them through their struggles together seeming like a solid foundation, but it never was truly there. He and she could only stand on what he showed them, but neither could reveal what was in his head.
Hmm... Interesting...I don't know if anyone else has noticed this. When the stage theme is blue someone is trying to get their lives together by going the wrong direction. When they are green theres a relational struggle and recovery. And if the theme is red someone dies...
Sabeleye is a ghost/dark type pokemon. Because it is a ghost type it is immune to hyper beam. This being said it should just phase through the beam. The only possible solution I have is that Trollface has identified the enemy ghost. Sylphscope is op...