Wow,there really is an improvement from the last game!
You should put a little more work on the menus, they take too much space. For example, if i want to spawn an item, i have to open 3 menus that take about half of the screen. Or just make the sandbox bigger.
Also, I have a few suggestions:
1) make the bass cannon firing sound an actual bass, not some dubstep weird thingy
2) an option to color things(as far as i know there is only paint gun)the color I want it to be
3) add an option to build walls (I haven't seen it, correct me if I'm wrong)
Also i just want to say thanks 0rava, for being such an awesome developer!
Well first off, you cant even call this "thing" a game.
I realize how it is to make a game, but can you call a game four persons dancing on some pillow squares?
Seriously, atleast make some gaming aspects, not only looking around.
This game is another game of the series "Run-fast-avoid-obstacles-kill-enemies" which i find very repetitive and i am getting bored very fast, but as much as i don't like this type of games this game was surprisingly good.
Also i don't know why people are bitching about 1-hit kill roadblocks.
Don't you think it would be too easy without it?
Welp, it is complete now gentleman.
BUT it still feels pretty unfinished.Although it is very fun game to play(Many improvements were done in this game since the alpha version - you did a very good job on it).
TIP: collect money for the axe first,you can get a lot of coins by selling the
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