Tren's Comments


Bloom Defender

Play Bloom Defender

Nov. 15, 2011

Rating: 2

After sunny woods (the tutorial world) , it does seem to get a little bit repetitive. At this point, I'd stay away from adding an upgrade system. Adding additional enemies would mean additional element and that would just complicate the best option left would probably be to add additional tower(flower) types as you progress through further levels.

Parasite Strike

Play Parasite Strike

Aug. 30, 2011

Rating: 1

The game could use some improvement in terms of difficulty curve. Visiting the bonus level makes the later level way too easy with all the upgrades bought before mission4. Also I would've actually liked to see more of alien fighters or at least some kind of mechanical zombification...rather than just human fighet jets and heli with alien pilots....

Bullet Heaven

Play Bullet Heaven

Apr. 02, 2011

Rating: 0

noone seemed to have mentioned this yet for some reason..but... the game could use dialogue and a story. I mean..that's what gave the whole epic battle fantasy series it's charm. People keeps mentioning touhou..but what actually made touhou popular was its unique character personalities. If there was ever going to be a like to to bosses that were actually characters..and not some generic "bigger version of the common mob enemy"

Classic Hashi Light Vol 1

Play Classic Hashi Light Vol 1

Mar. 16, 2011

Rating: 3

only thing i dont like about this game is the "check" and "show solution" function.... When a puzzle lets you cheat without any consequence, the feeling of achivement is somewhat diminished even after completeing the level without any hints.

Sugar, sugar

Play Sugar, sugar

Mar. 15, 2011

Rating: -2

a fast forward would ruin the zen atmosphere.... you can't rush art

Omega Box

Play Omega Box

Mar. 14, 2011

Rating: 2

the laser needs somekind of warning before they shoot.. it does change colour while it charge, but having to keep an constant eye on the edge of the screen is just frustrating rather than challenging. Perhaps a thin lasersight line as a warning before it shoots to kill ...would be nice


Play Interlocked

Mar. 02, 2011

Rating: 5

these block puzzles solve themsleves if you leave it on top of a subwoofer...


Play Rebuild

Feb. 15, 2011

Rating: 3

Only problem is that once things starts looking bleak, you just go spiraling down with no chance of recovery. Bad things just pile over another. In harder difficulty, once they breakthrough your wall and instantly take 4 of your blocks, you know you might as well just start over the game. Maybe there should be somekind of desperate: "you don't really wanna do it but you've got no other choice" last chance recovery mechanism.


Play Toxers

Dec. 01, 2010

Rating: 2

Abilities and action related to searching items and characters seems kind of pointless since players end up searching every single square of an area in the end either way. Perhaps there should have been some kind of motive for strategizing time(turns) effecient searches and for clearing the missions in least of days.

Hidden Dimensions

Play Hidden Dimensions

Oct. 19, 2010

Rating: 4

im sure someone has already mentioned this but....the music...its making me..sleepy............ it's like..a planetarium theatre instead of a intergalactic war...zzz


Play Reeelz

Aug. 26, 2010

Rating: -2

so its like yahtzee...


Play DarkOrbit

May. 13, 2010

Rating: 3

to the people saying "why are people complaining about player killers? just look at minimap and ignore them." know what? you are totally right because: a.) my minimap can totally tell the difference between quest related npc ships and angry power players b.) I can see them but there's no way my own ship would ever ever show up on their minimap c.)my standard ship is So very much faster than their real money fueled generators d.) the minimap does not lag at all whatsoever so i can see what's coming from any direction. yup

the Flood Runner 2

Play the Flood Runner 2

Apr. 05, 2010

Rating: 0

nice game... although i wish there was a better motive than just "get high score"

Robot Wants Kitty

Play Robot Wants Kitty

Mar. 11, 2010

Rating: 0

why isnt there a badge for completing the game within a short amount of time? ....isn't that the whole point of this game?


Play Starmageddon

Feb. 19, 2010

Rating: 0

forget graphics or upgrades or whatever...what this games needs to improve on is bullet behavior scripting. The only kind of bullets i see are the ones that flies straight from point A to B at a steady pace (and occasional lazers that the boss doesnt seem to use). There should be enemies that shoots homing missiles, bullets fired in random direction, bullets aimed directly toward you, bullets that curves, bullets of differnt size,bullets of different firing speed...etc.. dont even bother designing different bullet shapes until they actually behave differently.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Jan. 27, 2010

Rating: 0

is it possible to beat the expert track on hard mode without using any purchased items?

Don't Look Back

Play Don't Look Back

Jan. 11, 2010

Rating: 0

I believe Kongregate needs more complete interactive artpieces like these. Kongregate doesnt need anymore games like "get the full version for 15$" or "come visit armor games and get extra features".


Play VVVVVV Demo

Jan. 11, 2010

Rating: 0

I thought the "demo" was part of a joke...a parody of how those retro game of the 90's had shareware demo's saying "register now" all over the place. ...and then I realized that it wasnt a joke. sigh ....

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 06, 2010

Rating: 0

its polished but lacks content and variety. Changing spawn direction and initial map layout isnt enough to prevent the game from becoming repetitive.

Creeper World Training Sim

Play Creeper World Training Sim

Dec. 23, 2009

Rating: 0

nice game. five out of fi...oh wait... it's a demo..nevermind