Hi everyone! I apologize for the recent delays and stuff, but I'm FINALLY working on Anti-Idle again and v1714 will be released in the very near future, with tons of bug fixes, rebalancings, TukkunFCG improvements and other awesome changes! Stay tuned! ^o^
Hey guys! I've been quite busy lately so it has been quite long since the last update. But I assure you that I haven't stopped development and the next update is going to be SUPER AWESOME, so stay tuned!!!!!1!
There's no need to complain about other people's spamming and tell them to "shut up" and stuff. Just downrate the spam comments, flag them and move on. If you post a comment to complain about the spamming, technically all you do is just add one more comment to the spam (which converts to more wasted space), and I don't think anyone really appreciates that.
Hi everyone! I have updated the game to version 3.11, adding some of the missing romanizations (ca, co, cu, ci, ce, yi, qu). Note that to use non-Hepburn romanizations, you have to switch input mode in the top right corner of the main menu to "Any" (default is "Hepburn Only"). Thank you everyone for playing Kana Warrior! I understand that although rating has dropped drastically (0.35 stars) since this game got badges, it is mostly because this game doesn't appeal to a wide audience :P I made this mostly to aim at people who are learning or interested in learning Japanese, and this is a gaming website after all :P Although I kind of wish people were somewhat more generous with ratings, I understand that it's probably impossible (you're likely thinking "ehh why would I play this game I don't want to learn Japanese at all 1/5"), and it's still really delightful to see that many people enjoy this game and find it helpful. Thank you all!
Hi all! I have updated the game to version 3.10, making it so that in Typing Defense stages, if there are no enemies on screen then the next enemy will spawn immediately. This will reduce unnecessary wait time when playing Typing Defense stages. Thank you all for playing, and I appreciate your feedback!
Hey all! I have listened to your feedback and have made a few changes! Notably, you can now unlock all Adventure Mode stages if you score 5,000,000 points in Free Play, some unnecessary intrusive instruction text in stage 1 is removed to make the user interface "cleaner", and the lengths of stage 3 and 4 are reduced to make this game a little less tedious for badge hunters (but guaranteed not to affect your overall experience)! Thank you everyone for contributing to the success of Kana Warrior!
Yay, thank you greg for the badge (epic name as usual btw)! And thank you all for checking out Kana Warrior! As a token of appreciation, if you also play my other game "Anti-Idle: The Game" (which is quite popular by the way), I have some special gifts for you!! In the main menu of Kana Warrior, press Shift + A and you will see some gift codes to use in Anti-Idle!!!1! You can receive a medal for reaching Lv. 3, and a crown hat for clearing Adventure Mode!!! These two items are a must for every collector and will clutter your Anti-Idle inventory forever!!!!1! In all seriousness though, the items are quite awesome, but no worries if you can't get them - there are better alternatives! Anyway, I hope you all have a good time with Kana Warrior, and I appreciate any feedback! (For the Anti-Idle gifts, you must be playing Kana Warrior version 3.08 or higher, and Anti-Idle version 1711 or higher)
Okay, this issue is annoying. I press the "Item" button in the menu. Instead of showing me the loots like it should, it shows me a blank item menu which overlaps the game and cannot be closed. Refreshing didn't solve it. When I used Escape Wings, the loot summary shows an empty loot summary. Happened to me three times on different savefiles. I love this game but this bug makes things way too annoying.
I've heard you all on the desire for a kanji version of the game! I'm collaborating with my Japanese teacher and will do more research to hopefully release a kanji version of the game (which will also teach you words and stuff). It will likely take a long time, and there's no promise that it will be released, but I will definitely try my best!
Thanks for the glowing reviews, everyone! It was such a delight to see that an educational game I originally made for a school project is so well-received on Kongregate and to see that it was featured as one of the best new games on the front page. A big thank you for everyone who made this happen!
FIRST! I actually created this game for a school project, but I figured some people might be interested in a Japanese learning game, so I have made some modifications to the project to turn it into a complete game with Kongregate API and stuff! I hope this will turn the beginning of your Japanese learning into a fun and easy experience, like it did for my classmates! I appreciate any feedback!
Thank you all for expressing your opinions about the new Shop feature. The reason I changed the shops is that the old shops were very inconvenient to use (and if you want to go to the shop you have to stop doing whatever you are currently doing), and the scrolling caused a lot of lag. The new Feature Shop allows you to clearly see which features you have and which ones you are missing, and the new Mystery Shop allows you to buy items in bulk conveniently. Perhaps I will add item images to the Mystery Shop to make it look somewhat more similar to the Special Shop.
Hi everyone, I'm kind of busy with my study and other real life stuff so I'm not updating the game at the moment. But stay tuned, as development will continue in the future! I promise v1664 won't be the final version of this game.
"Nothing we can do about it" is kind of wrong. While I'm sure Kongregate won't ever remove this game, what you can do is don't buy any premium content in this game and don't support these devs. Additionally, if you like this game and have a phone with Android or iOS, I'd say download Puzzle & Dragons and play it instead. It's the original, it has a much better control scheme, it's actively updated and the devs of Puzzle & Dragons are also extremely generous when it comes to premium currency (I've accumulated ~$500 worth of premium currency within one year of playing it without paying). And while I understand that they didn't actually "steal" any graphics from PAD, it's still very bad to INTENTIONALLY copy a game without giving any credits. Getting inspiration from the puzzle mechanics of PAD is okay, copying every single gameplay element of it including the pink health bar with green numbers kind of isn't. If the devs of PAD know about this they are going to be really pissed off.
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