1. A combo meter would do this game pure goodness. 2. Exchange the "new game" and "continue" buttons on the main screen. It is not user friendly at all having the ERASE button first. 3/5, for the nice art, but no innovation/inspiration.
There's a problem here: once you get to level 5, 6 and you die, you have to cavewalk through the first levels again, and there's absolutely no challenge in it for about 3, 4 minutes until you reach higher levels again. Good artwork, good gameplay, good idea. Congrats.
The game has cool ideas, but I don't like the UI and the font used. First, the font: besides looking choppy most of the time, it is not easy/cool to read. The UI is ugly to me too and the screen space does not seem well used. Too many room available and too little letters / stats indications. /// Even being an experienced player, the UI confused me and it was not easy to navigate through all the options available: too many pages being skipped. - Sorry, I didn't play your game a lot of time due to this restraints, mainly, and because I'm not an indie strategy games fan, but congrats for achieving such a high score here.