The game is ridiculously buggy. At some point, where I ended the level with holding the space bar rolling, I went to the next level before the screen popped up to actually press the "next level" button, so it popped up on the NEXT level. I effectively skipped a level.
People need to stop praising this game. It has artificial difficulty. Salt 'blocks' take up more than 1 block space, controls are random as I've had the jumping delay and simply not work several times, and I played this when it was put on here. Nothing has changed.
For those that are having trouble, try and get a dragoon (Str and MAG), extremely tanky and has an amazing blocking ability. I had just my maxed grade Dragoon with a Gold Spear soloing a 4-star 'hungry wolves' mission. Pretty neat. Magilancer is pretty cool as well, the ability being MP acts as HP if you have any at all. Basically 'Mana Shield'.
One thing that annoys me is the crop growing speed. I restarted to get a feel of the new updates and I was plagued by the same thing from my last save : Half way through the first season, ONE crop was fully grown out of the 8 crops I had planted on the first day. I know that some plants grow faster than others but that's just ridiculous.
Am I the only person who thought of making an outpost in the wilderness? I can't be. I haven't tested it too far as of yet but you can build a survivable shelter off your land. I'm going to test farming next, although I'm not sure if monsters ruin your crops or what-not.
Ghouls are probably the worst enemies in this game, or at least one of the worst. Very fast turn speed ( I used cold front on one twice, and it still went right after my mage + his shadow ) and bleeding, as well as just overall good damage.
The only thing I hate about this series is how hard Undefined has tried to make warriors irrelevant. Mages are vastly more powerful than warriors and not only because they can hit flying and are ranged.