Vincent7777's Comments

Game Comments
Play League of Angels League of Angels Mar. 04, 2014
played till lvl28 and tried to synth gems after gemology. supposdely 75% success chance so I thought at least it should be not too bad. Tried 10 times all failed=gold and gems gone. No way will I play further if even the normal chances aren't what they are said to be and I seriously doubt it was only bad luck if it even pops a message in before asking again if you want to continue with 75% or buy your way up.
Play Arachnophilia Arachnophilia Mar. 25, 2013
a butterfly destroyed my whole net due to a slight weakness at the point of impact. still a fun and interesting concept and I am wondering how I could have missed this game so far
Play Fantasy Online Fantasy Online Mar. 09, 2013
seems I have bad luck...thought I'd try this game out for real now and end up trying it when the servers are down xD
Play Sports Heads: Football Championship Sports Heads: Football Championship Mar. 03, 2013
menu button for some reason didn't work when I finished the season
Play CrossFire Madness CrossFire Madness Mar. 03, 2013
never understood why a developer would ever want the player to cope with enemies spawning right under the player and thus damaging him right away especially since the portal of a spawning enemy shows up right before it already damages you.
Play I AM PLAYR I AM PLAYR Mar. 03, 2013
@ShadowOfGhosts you always get at least 1 chace to score a goal. If you don't get at least 1 then it is a bug and you should report it.
Play Shadow Snake 3 Shadow Snake 3 Mar. 02, 2013
the time/damage relation is rather annoying as the timelimit forces you do try to get the suns as fast as possible and pretty much forcing you to do some mistakes. That again causes you to lose time and makes it even more hasty.
Play I AM PLAYR I AM PLAYR Mar. 02, 2013
at first I wasn't too happy with the energy system, but by now I know that one can easily play 3-4 matches even if you don't come back too often.
Play Bearbarians Bearbarians Feb. 27, 2013
for some reason quite some people seem to not be able to see and thus are unable to complete the badges. even after clearing the cache and cookies there still are no badges. I have no idea what causes thisas I never before encountered this problem
Play Pockie Pirates Pockie Pirates Feb. 26, 2013
just a little information: the company that made these games is owned by a certain company named NOEZ(or at least that was at some point). mangafox for example with its once "otaku" shop that sold bad quality non-licenced anime/manga merchandise is owned by the same people. Aside from Pockie Pirates (using the popularity of the manga/anime One Piece to make money while not having the licence) they had other projects that made use of Naruto, Bleach etc. The artwork itself isn't from the original works and thus probably can't be used to sue them, but otherwise this definitely is borderline.
Play I AM PLAYR I AM PLAYR Feb. 25, 2013
so I thought I'd give it a try...but when the first few games give you only like at most 2 chances of interaction during a game it definitely doesn't feel like you are even participating in the game...that way it feels like the game simulation in manager games, just without the managing aspect.
Play Akaneiro Akaneiro Feb. 21, 2013
the only gripe I have with this game are the slightly longer loading times when you load a mission map the first time during a session. otherwise fun game. (I've played it when it was closed beta at first and compared to back then it improved quite a bit)
Developer response from Spicyhorse

That's the plan... improve improve improve. Also great to hear you're still playing even though you were in closed beta too. Yay !!

Play Factory Balls, the Christmas edition Factory Balls, the Christmas edition Feb. 10, 2013
there should have been a ball with a blinking star on it instead of just a blinking star in the end :)
Play Understanding Games: Episode 3 Understanding Games: Episode 3 Feb. 09, 2013
I wouldn't say it is flawed cmelroy. sure there are games that have steeper learning curves than other games causing some players to fail to understand how the games work. But back then when I was a kid and still had not played as many games as I have by today I still didn't read any manuals because to me the actual trial and error process was part of playing the game as well. The players that usually "ragequit" games are either too impatient or are by now used to the ways games are made. Recent games all even get criticised when the control slightly vary from previous games since the players are way too used to the standard controls and easy games.
Play The Grinns Tale The Grinns Tale Jan. 26, 2013
gunman1 there is fullscreen allready, at the bottom right are the game settings and there you can toggle fullscreen
Play Chronicles of Blood Chronicles of Blood Jan. 26, 2013
some go a bit over the top in the comments but this still is a rather frustrating game. right from the start you encounter half of the time enemies you can't beat if you've chosen the wrong things from the start...that means most of the bloodlust is lost due to game design issues(the players have no real influence as to how good one fights). this is rather frustrating and really not a good way to get starting players to get hooked up
Play Trade Outpost November Trade Outpost November Jan. 22, 2013
if you don't have 3 of the most expensive goods but others instead, then sell one of the most expensive. that way it changes the most expensive item so you might have the items needed for the ship parts.
Play The Grinns Tale The Grinns Tale Jan. 17, 2013
haven't been playing for a long time and really like it so far and was wondering if there will be repeatable quests at some point? one daily quest is just not enough. repeatable quests or maybe random quests would encourage to farm in some places rather than just redoing the same floor dozens of times in a few minutes. those repeatable or random quests shouldn't give pramins of course but wood bundles or metal bundles and with a low chance the rarer crafting materials could be nice rewards.
Play Dragon's Call II - Beginning of the End Dragon's Call II - Beginning of the End Jan. 11, 2013
recently I only see close to fully automated games that only require you to click ok once in a while and do nothing else. this isn't a multiplayer and even calling it a game is rather borderline. This is one of the prime examples of why games become less enjoyable in the last years. Games only rely on graphics and less and less on good gaming concepts and actual skill of the gamer. I don't see in what way it is enjoyable to run a game where you practically do nothing at all. It would be different if there would be at least a real story to be told... like this though I really can't even bring myself to play this.
Play Avoid Cactus Avoid Cactus Jan. 09, 2013
of course this might not be one of the really enjoyable games like some on kong, but I don't see in what way this deserves 1/5 if there were far worse games that still got better scores. it is not something that I would play for more than a few minutes but nevertheless it is not as crappy as a lot of games that have 2 and less stars.