VirgilDiablo's Comments

Game Comments
Play Sky Island Sky Island Apr. 11, 2011
reminds of me of miegakure but just on a smaller scale. fun!
Play Bullet Heaven Bullet Heaven Apr. 05, 2011
@tazmissy, this isn't epic battle fantasy 4, it's epic battle fantasy 3.3. check out his deviantart, there's a teaser with mockups from this game that say "epic battle fantasy 3.3: bullet heaven", and there's so many sketches and renders that are going into epic battle fantasy 4
Play Bullet Heaven Bullet Heaven Apr. 05, 2011
@tazmissy: because that's not very good?
Play Frantic 2 Frantic 2 Apr. 04, 2011
@scratlin: sounds like you haven't played bullet heaven past the first few levels
Play Classic Hashi Light Vol 1 Classic Hashi Light Vol 1 Mar. 31, 2011
rewbel if you had fun playing it, how can you say it's an "epic fail"?
Play Hack Slash Crawl Hack Slash Crawl Mar. 04, 2011
although it's worth saying that loot seems to drop a bit too common. it's not so much the kind of loot players find in a dungeon that they get enjoyment out of, it's the drop in general, and if it happens too often, it loses its appeal
Play Hack Slash Crawl Hack Slash Crawl Mar. 04, 2011
a lot of people are clamoring for a save function. these appear to be the same people that don't know what a roguelike is. it does need a suspend feature but that's about it. it's a nice take on the roguelike with a decent rts feel but seems like, to a degree, might be suffering a bit from featuritis
Play Great Dungeon in the Sky Great Dungeon in the Sky Nov. 23, 2010
the platforming is off, the screen scrolling is choppy, the combat is unintuitive, it doesn't really matter what character you choose because you're only going to be spamming the skill with the smallest cooldown... just generally not that good of a game.
Play Heir Heir Aug. 25, 2010
also, i'm crippled by a glitch that causes me to fly through a wall in the very beginning and having to restart. really?
Play Heir Heir Aug. 25, 2010
deliberately creating a process heavy flash game, but not having an option to tone down the quality is the dumbest thing i've ever seen and is the antithesis of what flash games are all about.
Play The Enchanted Cave The Enchanted Cave Jul. 04, 2010
its not a bad game, but it lacks key elements that successful roguelikes generally have. exploration, bigger rooms, chasing enemies, etc.
Play Castle Wars 2 Castle Wars 2 Jun. 10, 2010
the game is just as addicting as the first, but i have gripes with the resource counter. i think it needs color like the first to clearly distinguish at a glance the available resources, and maybe multilayering too so you can easily see which is your total resources and which is your resources per turn
Play Hello Worlds! Hello Worlds! Jun. 10, 2010
its a game worth playing through but honestly the music just isnt great
Play the Flood Runner 2 the Flood Runner 2 Apr. 16, 2010
canabalt pulls it off better, imo
Play Bloons Tower Defense 4 Bloons Tower Defense 4 Apr. 16, 2010
seriously, quit bitching about the option to pay. its an option. i hit lv 30 in the three times i have 5th period at school after i've finished my work. that's like, what, three hours? its just incentive to keep playing
Play ImmorTall ImmorTall Mar. 19, 2010
well, okay, here's the thing. it's pretty gilded as far as artsy indie games like this go, and its kind of tough for me to decide what exactly it is. i want to say there's no rising or falling action. or maybe there's just no climax. or maybe the entire game is climax. either way, it doesn't really pan out correctly. i understand the games only meant to be played for a couple minutes at a time, but there's a lot you have to jam into those couple minutes, and its just not here. even a couple of seconds of prejudice towards the alien would make the player really care about it.
Play Dragon Age: Journeys Dragon Age: Journeys Nov. 20, 2009
aw man, dwarves don't get the 10% chance to block magic like in origins, haha
Play Bang! Heroes Bang! Heroes Sep. 24, 2009
would be a lot better if the controls were a little tighter
Play Hunter Story Hunter Story Sep. 21, 2009
lol, i remember when this was posted on basilmarket like three years ago
Play Cube Colossus Cube Colossus Sep. 21, 2009
dialog is painful to read and controls are garbage. the reason it's "unique" is because the controls are so rubbish that no one has said "hey, this is a good idea" before.