I've played card games before. I am capable of figuring things out by myself. Add a "skip tutorial" button. Or even better, add a "do you want to play the tutorial (recommmended) button" in the beginning. Especially considering how drawn-out and linear the tutorial is.
@Mdohn To kind of challenges you have to win are the challenges where the REWARD card is human (or a human hybrid, like the darkwing is both human and Caanian).
And of course make sure you did them on the right difficulty (1 for 4 easy wins and such)
I'd like to say that the tutorial navigation arrow can become horribly misplaced if you zoom in with your browser. For instance: My zoom level is 125% (Google Chrome btw) when I'm here on Kongregate, and when I did the "buy your stick..err first weapon" part, the arrow (at the blacksmiths place), pointed towards a warrior sword (and not towards the mighty stick that I supposedly needed.) took me a few seconds to realize what was going on. This might not be very important, but well, the tutorial arrow is supposed to be trusted, and I thought I'd mention it.
I just hate the "Soulstealer" card. "When this card is depleted, deal one damage for each npc in all graveyards to opponent" seeing as he has a sodding demon NPC, he usually has like 15 depleted Demon NPC allies. and BOOM! He deals 15 dmg to me, when I attacked HIM. I hate them so much right now.
It's only works with AI opponents though, seeing as you have to use a load of skill points to get enough NPC yourself for it to work.
My point is, even though cards games are based on luck. I shouldn't have to actively hope i DON'T accidently deplete his "insta-win Soulstealer" that says "if this card dies i win".
"The Wizard In The Tower" (I prefer to just call it "Chapter 2") is an absolute pain to finish because of this.
...I'll calm down now.
I love how every ability gets improved by intelligence...My intelligent rogue now deal 40 poison with her starting skill+8% of her weapon dmg. I have to say, this a game where i can make a functional build where my mage is effectively a "spellblade". Love it.
I've been playing for a while now (about...2-3 months)
I'd really like the see some of the prices on the cards lowered... I had a fun idea to build a "nought" deck (dreadnought, hydranought, terrornaught and ultranought).
So I bought the energy cards I needed, went through an large amount of challenges to get the "noughts" I needed..and now my money is dry. I'd barely ever used it, I had almost 1k. The dual energy cards alone sucked it all dry.
I mean c'mon, 100 gold for ONE dual energy building? And this goes for both types (the ones that "convert" energy and the ones that make one of each, each round).
Also, if you don't know it. The race of the challenge is determined by the card card reward (Human/Technomancer card = the challenge counts toward both human and technomancer achievement)
As much i hate to say this, thumb it so people can see it.
I'd really REALLY like a retrain clan and/ or high magic powers...Really.
But very nice game though. Also, because i'm a nitpicker that has obsessive compulsive against deleting saves, more save slots would be nice.
Could it be possible to customize the characters, or at the very least your own character?
It's just a bit silly to keep pressing the picture of the guy that's supposed to be me until it ends up with something that doesn't look retarded.
This... was ridiculously easy. although long-winded and repetitive. the tactics were way too easy. hmm lets see. build ship with hotkey 4, have 3-5 of em, perhaps upgrade while it's cheap... then just spend 4k on em and you'll win. seriously i ONLY used those ships once i got 'em, the Valor SUCKS, the aircraft carrier, well. it's just not good enough for 3k. and towers... woohoo, spend all your cash on an immobile thing with basically no dmg, hugh hp, and the enemy will ignore it... well mostly.
you can get to it from the "please forgive me" level.
on a side note. don't think this game is worth 150 kreds at all. i don't know how much that is, but still. i wouldn't pay for this game. no matter how much...or how little
reffering to chrisirhc1996
the anamoly stage is easy to get to... got there on my first run... once i remember the name of the level... i'll tell the rest of you how to get there. it's just a silly trinket there. and a horde of colors