avatar for WarEmblem

WarEmblem's profile

Levelbug13

About me

  • Location:
  • Member Since: Feb. 03, 2008
  • Last Login: Sep. 26, 2008
  • Current Points: 1270
  • Comments: 5
Latest Achievements
Blue Runner (completed)
Microscopic Mayhem (completed)
Tiny Victory (completed)
Way of the Wizard (completed)
Deadly Jewelry (completed)
Hedgie Glider (completed)
Apocalypse Then (completed)
Professor Bounce (completed)
Officer Bounce (completed)
Pygmy Pioneer (completed)
Dinosavior (completed)
Gnarly Pipeline (completed)
Bubble Tasting (completed)
Chain-gun Gymnastics (completed)
Escape from White November (completed)
Sensing the Beat (completed)
Causal Gamer (completed)
Flux to Be You (completed)
Teeter-Totter to the TARDIS (completed)
Paradox Shmaradox (completed)
New Doeo King (completed)
 
Blue Runner (completed)
Blue Runner Badge (easy - 5 points)
Earn 5,000 points in Vector Runner
Acquired Sep. 20, 2008

Shouts & Whispers

Shouts
Whispers
No shouts yet.

WarEmblem's comments

Game Comments
Play Nano War
Nano War
May. 22, 2008
For secret level 13, finish level 12, go back to the title screen, then select New Game. Love the changes you made since the last version. Keep up the excellent work!
Play Chronotron
Chronotron
May. 12, 2008
I wouldn't say the hard leves are "easy" but they do seem easier than the so-called medium levels. Or maybe the player just gets better at thinking about how to use your past selves to solve problems as the game goes on.
Play Nanotube
Nanotube
Mar. 29, 2008
At first I thought it was too easy and repetitive, but after the first few levels, it gets challenging. The difficulty ramps up perfectly. Also, the names given to the different patterns give it a nice artistic touch. Hope this gets badges.