I'm interested in the game, however, i'm only going to rate it at this stage of production (which isn't really high). Not enough content and shouldn't rated high due to the fact that it's only a prototype and meant to test the waters. I hope you continue with this idea. Good luck!
another stupid game that allows hackers and promote camping. Not a good game. There are already better games other there with a better population of players. I joined three servers with hackers in there.
Great start, I can see it become a successful game. However, these are some points I want to point out.
-New game: I know, but needs more features then just controlling a cube and upgrading speed.
-More upgrade types. In future, adding a prestige is paramount. It's what keeps players hooked onto your game.
-The cube we are controlling is pretty boring as we have nothing to do but to see it sit in blue platform until we saved up enough to buy the next platform or upgrade already bought ones. Maybe add someone else to it. Each cube is a multiplier so somehow we can make more cubes.
-Most importantly (I put these last, not in order): 1. LET IT IDLE when window is not focused. 2. A save function is very important. 3. A reset button.
After getting auto-ore/energy technology my buildings seem to stop generating ore and energy.
My ore capacity is not full. I have four planets, with one ore storage, one ship yard, and ten institutes, rest is all pretty even mix of ore and energy with a little more ore buildings.
Right now, seems like approx. I am only getting one ore per second. That's way slower then all my buildings added up. Seems like that was a bad idea cause I can't collect any more ore or energy manually. And if that's the case, then there is not need to invest 3000 science points into Planet Collect-All tech.
Is this intended or something seems wrong to you too?