The control feels inprecise, you often need to move forward on the screen to avoid being pushed by end of screen. In the air you do the dash by pressing forward, while in water you just move forward.
Overall this made it feel very awkward to move. You should probably have done something about being pushed by screen/free movement in water.
The miners is SUPER-OP, especially in combination with the physics lab. Gives you a super-strong start with OK offensive, OK defensive AND extremely strong economy. This means you can get out capital ships very early, and build up several physics labs. Once you have 4-5 of them ,and like 9 fighter bays with miners there simply is miners all over the map like a grasshop-swarm eating everything giving you more energy. Once you get out your capital ship, nothing can stop you.
The game is highly luck based, which becomes frustrating. Especially the final boss is highly luck based. You need your companions to kill him pretty much, if either of them die you will lose, because you'll get overwhelmed by enemies.
His attack patterns are random based and his pentagram attack have low counter-play and high damage, which kills off you and your companions fast.
His spawn minion attack is base for how easy you deal damage to him, your companions will not attack him overly much as long as there are minions around, and if he spams minions you barely deal any damage, and your companions will probably die to minions.
Wohoo! I finally beat the game on hardest difficulty with all stars! The game was great it challenged me alot. I had to switch tactics several times, because some enemies was too good vs some units etc. Damn good game, it was a bit too long but I still played whole of it!
Hardest difficulty is fairly hard. I've played for hours and have soonish beaten first chapter :|
At first I found the game a bit shallow because you couldn't control your units, then I realized that the game just plays differently to say Epic War, that the type of tactics you have to use are different.
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