WhiteLord's Comments

Game Comments
Play Frozen Islands Frozen Islands May. 14, 2015
Nice game, but I think games like this, in which every match played, even if lost, gives some kind of reward in terms of gold/experience/power should have a penalty in case of defeat. There's no challenge elsewhere...
Play Battalion Commander Battalion Commander Jul. 09, 2014
Menu music is the best ever heard into a flashgame.
Play Magi: The Fallen World Magi: The Fallen World Nov. 14, 2013
Why only a female avatar for mages? :-(
Play Dungeons of Kong Dungeons of Kong Nov. 11, 2013
What does it miss that the Ranger "never misses"? Because she seems to miss even more than others... -_-
Play Diggy Diggy Nov. 10, 2013
Doing an approximative evaluation using the meters counter, we can say that the main character is a giant of 50 meters height.
Developer response from Vogd

Or meters counter is broken a little:)

Play Zombie Minesweeper Zombie Minesweeper Jul. 15, 2013
Good idea not so well developed. Mine counter isn't based on real mines so on puzzle levels you just have to place random flags to make an high score. On first puzzle level if you play correctly you just get 2 stars. Awful. -_-
Play Thousand Dollar Soul Thousand Dollar Soul Apr. 01, 2013
Second Korean War in 2013? Ok, now that's disturbing... Did you add it recently or did you write it in 2010?
Play Thousand Dollar Soul Thousand Dollar Soul Apr. 01, 2013
This game is a masterpiece! 3.8 as rating is an insult, but of course this is not a game for masses. Kong should change the way in which badge are assigned: maybe use them to promote games different from each other, instead to badge all these crappy, boring and repetitive multiplayers. They're all the same! What's the purpose in badging all of them? I want badges in game like this! :-(
Play Infectonator 2 Infectonator 2 Mar. 28, 2013
Why are Russian's Secret Bases plenty of FBI agents?
Play Neverending Light Neverending Light Nov. 04, 2012
Why does Anabel orgasmic noises when the monster grabs her? What is he doing with that red stuff that he pushes into her? I'm not sure he's eating her. Oh well... maybe he's eating... her...
Play Town of Fears Town of Fears Nov. 03, 2012
A problem: the damage animation is much slower than the rest of the game, so after a while, during a long combat, it stays too far behind and lags. It's really annoying, so please try to fix it if you can.
Play Jacksmith Jacksmith Oct. 19, 2012
I can't believe it! A medieval-fantasy version of Papa Louie! Amazing! xD
Play RPG Shooter: Starwish RPG Shooter: Starwish Aug. 24, 2012
I think the negative rating system is more about spam and bad messages, not just for difference of opinion. If you totally agree with a comment you rate it good; if you disagree you don't rate it; if it's spam or stupid/useless comment you rate it bad. I say this because if a comment gets negative rate it's completely covered as it would be spam. It's not nice for what is just a different opinion, don't you think? It's rude at least as much as your "don't listen to him". Anyway I don't see why putting some interactivity in the dialogues should ruin this kind of storytelling. I didn't say a dialogic game is definitely bad: I just say that if a game is built on dialogues and you don't put interactivity in these, then you can only read passively for hours and... where's the game?
Play RPG Shooter: Starwish RPG Shooter: Starwish Aug. 24, 2012
Lynzip, why don't you try to explain why you disagree with me instead? I think I clearly explained in a constructive way what I don't like of this game and why. I think it's such a bad custom on Kongregate the mass bad-rating of critical comments, for uselessly top-rating instead the tons which just say "what a wonderful game!". If a game is played a lot and it's well rated you know it's a good one: you don't need comments to testify it. A constructive critical comment, instead, can help to make a better one, because nothing is perfect in this world.
Play RPG Shooter: Starwish RPG Shooter: Starwish Aug. 23, 2012
Not so bad as a game after all. There's a nice storyboard, but all these dialogues... It's so boring! The action part is just the 10%! That's not normal nor good for a game. Do you know the worst thing? There's no interaction at all with the dialogic parts! You can't choose what to say, you can't interact with the story! But this is what makes interesting a RPG with a lot of dialogic parts; otherwise is just like passively reading a book... or worse, because it's supposed I'm here to play and if I can't it gets boring. So this is not a book nor a a game, what the hell is that then? You should work on it if you'r planning a sequel.
Play RPG Shooter: Starwish RPG Shooter: Starwish Aug. 22, 2012
Jeez! I'm reading jibber-jabber since 30 minutes at least... When does this game start? -_-
Play Mushroom Madness 3 Mushroom Madness 3 Aug. 21, 2012
And yes, of course I know that I could just deactivate it, but it's not the same thing. I know that there's a cheating mode completely legalized and I don't like it. Also, on one side I'd feel pretty stupid not using it if I should get stuck on a difficult level, on the other side I'd see using it like cheating... This thing just ruin the game experience imo.
Play Mushroom Madness 3 Mushroom Madness 3 Aug. 21, 2012
Oh! Come on! You just need to buy the infinite ammo upgrade (and 99k isnt even so much) and then you're virtually unbeatable... This is so lame! Why on earth you should ruin a great game in this way? I've just begun but I already know that I've won the game. Now I'm too bored to play the next hundreds levels and finish the game just holding all the time my lmb with a tesla gun equipped... :(
Play Papa's Wingeria Papa's Wingeria Jun. 25, 2012
I want the possibility to spit in the dish of those who comes with crazy requests.
Play Do You Know Flash Games? Do You Know Flash Games? Apr. 05, 2012
I don't like that in the majority of questions you can answer just looking at the picture.