WonderWorm's Comments



Play Jacksmith

Sep. 20, 2014

Rating: 4

I would love a guide to hammering, like with mace construction. I cannot figure out where to hit to get a really good score.

Rune Hunt

Play Rune Hunt

Feb. 01, 2014

Rating: 3

The end needs more checkpoints, and the two-part comment when I respawn should stop after 10 times or so. Trying to figure out where to go next was really frustrating when I had a 20% survival rate on any path and had to space through the repetitive text. Also, where did the walkthrough go? Otherwise, interesting and fun puzzle game. Sequel?

Road of the Dead

Play Road of the Dead

Jan. 21, 2014

Rating: -1

There's no instruction page. If I forget what the horn is supposed to do (it doesn't seem to do anything) or what the icons on the perception map mean, the only way to find out is to restart the game. A visual indicator for horn honking would be nice. So deaf players and people who turned off the sound for whatever reason can tell they hit the right button. Maybe the guy in the car could push the center of the steering wheel?

Cyclomaniacs Epic

Play Cyclomaniacs Epic

Sep. 30, 2013

Rating: 5

To get the bell: In "costume drama" (one of the initially unlocked levels), complete task 4 (3 front rolls and don't come in last), then you unlock the theater. Do the only task there (there's no last place, but you can't smash any pianos). Here's my question: How do I jump over the third set of pianos?

Picross Fever 3D

Play Picross Fever 3D

Sep. 04, 2012

Rating: 6

A click should either remove a block or turn the puzzle; I shouldn't be able to do both with one click. I'm getting incorrect click penalties when I'm trying to turn it and turning it while removing pieces. Also, some puzzles have blocks with no clues at all. It seems like those ones always need to be removed, but every block should have a clue in at least one of the three directions.

Burrito Bison Revenge

Play Burrito Bison Revenge

May. 20, 2012

Rating: -1

The instructions say to use the mouse button for some things and the space bar for others, but the controls are interchangeable. I'd prefer this not be the case. Sometimes I'm trying to slam and haven't noticed I've caught a propeller hat, or I don't notice fast enough when my pants stop being on fire and use up a few body slams on places I don't really want to land. Maybe there could be an option to change whether the space bar and clicking do the same thing? Also, it'd be nice for a review of the instructions (like which things use space bar and which clicking) somewhere, in case you haven't played in a while.

Color Archers

Play Color Archers

Apr. 20, 2012

Rating: 0

It could use a guide to how to make the characters. Direction matters! Also, maybe an "advance" button, because in the early levels, I spent a lot of time waiting for the next robot to show up.

MasterMind extended

Play MasterMind extended

May. 11, 2011

Rating: -2

The black and white balls aren't coded correctly. I get 3 white and 1 black, then rearrange the colors and get only 3 white. I've also gotten 3 white and 2 black, which is an impossible combination, according to the rules.


Play Qbox

Mar. 04, 2011

Rating: 126

The time bonus should get longer as the quotes get more mixed up. I came across one that I knew right away, but just switching all the letters took longer than the time bonus gave me. No point in having a bonus timer when it's literally impossible to get the bonus.

Gravitee Wars

Play Gravitee Wars

Jan. 30, 2011

Rating: -6

Why aren't the descriptions of how to use the weapons available in the weapon shop? They're useful, but my time is counting down while I read them. Also, when an enemy is flying off a planet, the camera follows it, so I can't see where I'm retreating to.

Ambiguity 2

Play Ambiguity 2

Jul. 12, 2010

Rating: 1

Read the description: SOLUTIONS!:http://img69.imageshack.us/img69/2739/absol2.png (That means you can look up the answer to something. Just cover the answers below with your hand.)