The end needs more checkpoints, and the two-part comment when I respawn should stop after 10 times or so. Trying to figure out where to go next was really frustrating when I had a 20% survival rate on any path and had to space through the repetitive text. Also, where did the walkthrough go? Otherwise, interesting and fun puzzle game. Sequel?
There's no instruction page. If I forget what the horn is supposed to do (it doesn't seem to do anything) or what the icons on the perception map mean, the only way to find out is to restart the game.
A visual indicator for horn honking would be nice. So deaf players and people who turned off the sound for whatever reason can tell they hit the right button. Maybe the guy in the car could push the center of the steering wheel?
To get the bell: In "costume drama" (one of the initially unlocked levels), complete task 4 (3 front rolls and don't come in last), then you unlock the theater. Do the only task there (there's no last place, but you can't smash any pianos). Here's my question: How do I jump over the third set of pianos?
A click should either remove a block or turn the puzzle; I shouldn't be able to do both with one click. I'm getting incorrect click penalties when I'm trying to turn it and turning it while removing pieces. Also, some puzzles have blocks with no clues at all. It seems like those ones always need to be removed, but every block should have a clue in at least one of the three directions.
The instructions say to use the mouse button for some things and the space bar for others, but the controls are interchangeable. I'd prefer this not be the case. Sometimes I'm trying to slam and haven't noticed I've caught a propeller hat, or I don't notice fast enough when my pants stop being on fire and use up a few body slams on places I don't really want to land. Maybe there could be an option to change whether the space bar and clicking do the same thing? Also, it'd be nice for a review of the instructions (like which things use space bar and which clicking) somewhere, in case you haven't played in a while.
The black and white balls aren't coded correctly. I get 3 white and 1 black, then rearrange the colors and get only 3 white. I've also gotten 3 white and 2 black, which is an impossible combination, according to the rules.
The time bonus should get longer as the quotes get more mixed up. I came across one that I knew right away, but just switching all the letters took longer than the time bonus gave me. No point in having a bonus timer when it's literally impossible to get the bonus.
Why aren't the descriptions of how to use the weapons available in the weapon shop? They're useful, but my time is counting down while I read them. Also, when an enemy is flying off a planet, the camera follows it, so I can't see where I'm retreating to.