XDukeX's Comments

Game Comments
Play Renegades Renegades Aug. 01, 2014
Just some weak points that I feel should be changed: You should be able to see how far your enemies can walk/attack and what equipment they have (grenades, medpacks etc.). Killing things should give you exp to level up your characters and you should at least get some money for a failed mission, because completing 90% and then dying because of a sneaky grenade and then getting 0 rewards is only slightly better than a swift kick in the nuts but still sucks. The penalties on equipment also seems quite ridiculous to me to be honest.
Play World's End Chapter 1 World's End Chapter 1 May. 03, 2014
Nice game. Pretty hard, but manageable to achieve 100% Flawless victories. The accuracy doesn't seem to be very... accurate, however. And I wish I could repeat battles, or just do random battles to gain some extra money/experience.
Play Eredan Arena Eredan Arena Feb. 16, 2014
Whoah, whoah, whoah... what is this? An original and fun MMO on Kong? And it also seems to be the fairest of its kind on top of that? Well butter my butt and call me a biscuit, I didn't think this would be possible. The only advantage that "premium players" have here is saving time (and frustration) - meanwhile free players can collect and level up all cards just like premium players. This is awesome. Sure, the dices need some balancing (red seems to be rolled very often while yellow/blue are more rare), the daily reward could be a bit better, the matchmaking could be based on levels (or maybe have the option to look for a match by level or deck strength... or both) and the probability of getting a maxed out card could be reduced a bit, but those are only minor issues. The game is still pretty awesome (nice artwork on the cards also). I think feerik deserves some respect for this game.
Play Time to Live Time to Live Dec. 10, 2013
Confusing at first, since there seems to be no Tutorial. But it's fun and strangely addicting once you get the hang of it. A chatbox would be a nice addition though. And add some more songs, please. Other than that I don't really have anything to add. The only thing this game lacks is more players.
Developer response from BossaStudios

Thanks for the feedback, I've passed this along to the team, if you think of anything else, please email through to TTLfeedback@bossastudios.com :) Thanks!

Play Heroes of the Realm Heroes of the Realm Dec. 07, 2013
"Oh man, big boobies on the cover! I soooo want to play that game now" - said no one ever. Why do people even bother keeping this tradition up? And FFS why the hell does Kongregate actually support those people? I do not think this game deserved Badges. But I have to admit the music in town is pretty amazing.
Play Pause Ahead Pause Ahead Nov. 20, 2013
Awesome game. Unique gameplay, cool graphics, nice music and random funny words and phrases when pausing. Also really hard, especially the Boss. Very well done! (Could use a Level Select Menu though)
Play Crystal Story II Crystal Story II Nov. 17, 2013
The Archer Skeletons kinda look like they are thinking "Now where did I put my arrows...?"
Play Mob Wars: La Cosa Nostra Mob Wars: La Cosa Nostra Nov. 09, 2013
Well like many other people I'm only here for the Badges and I kinda hate this game as well, but I gotta say the Dev (or devs?) here seems like a nice guy and to actually care about the game, which is a rarity for Multiplayer games on Kongregate. The other Devs hardly ever respond to user comments or do anything about their games.
Developer response from kanoapps

We try to engage with everyone and show them that we care about our community! We can't help it that some people don't like this type of game. Thanks for the comment!

Play Ninja Cat and Zombie Dinosaurs Ninja Cat and Zombie Dinosaurs Jul. 07, 2013
Not bad, but you should keep the symbols out of there. Keep in mind that this is not only played by people with english keyboard layouts, so the symbols could be totally different on others and I could not make the "=" symbol. Otherwise it's a fun game, I guess.
Developer response from Koshmaar

Thanks. I would love to make symbols an option to be set in... Options :) but it was already too much work. However, I think non english keyboards should also work, because special keys are abstracted by flash platform.

Play Eisydian Saga Eisydian Saga Mar. 13, 2013
Great game, but a little bit too short for my taste. Ah whatever, time for the important things: First of all I want to see my hitbox, that's probably one of the most important things in Bullet Hell games. Then we have the moving speed - it's a bit too slow for me, so adjusting (increasing) this in the options or Upgrade menus would be pretty awesome. Also for your future games: If you are going to use X+Z, then please add an option to use Y instead of Z. It doesn't really matter here since I just played it with the mouse (much better), but please keep this in mind. Now the rest of the game was awesome, you've done everything right, I guess. Disabling coins and the moving Boss bar are brilliant. About the story.. I guess it was okay, don't really care much about it, but read it anyway. Keep up the good work, hope to see more games in the future! :)
Developer response from Aesica

Originally, I had planned to make the game keyboard-only, and that movement speed felt about right; any faster and running into things unintentionally started to become an issue. I get the feeling that few people are going to even use keyboard mode though, so in future titles, I might just drop it entirely since the mouse is so much more precise. That will let me start offering higher movement speeds. I agree on the hitbox thing, though. I'll probably put that in on the next update. As for X + Z, you can change those keys in the options menu or even on the pause screen.

Play Vortex Point Vortex Point Mar. 03, 2013
@LadyBern: Have you even watched some Disney movies? Just take a look at some villain's deaths - we have people getting stabbed in the gut, electrocuted, sucked into and torn apart by a jet engine, falling into a lake of fire, falling into spikes and being impaled and (accidentally) being hanged by a vine, just to cover a few of them. So yeah, Disney is kinda dark to begin with, so I wouldn't be surprised if something like this happened anytime soon :D
Play Chronicles of Blood Chronicles of Blood Jan. 26, 2013
Is this an april fool's joke? In January? Please tell me it is.. I refuse that this is supposed to be a real game and that the dev actually expects people to pay for THIS. Seriously, this almost seems like Kong being all like "oh hey, everyone's hating on so many MMOs, you know what we should do? A loot challenge on the most ridiculous game we can find. Let's just see how far we can go".
Play SkullFace SkullFace Dec. 24, 2012
Great game! Very nice graphics and challenging levels. And even though this game is pretty hard, I never really got angry or frustrated for some weird reason. Anyway the only flaw here is walljumping. It should be much smoother like the rest of the gameplay.. I failed lots of times because I jumped too early or because I was sticking to the wall a little bit too long. My left hand hurts a bit after completing the whole game and getting the golden skulls everywhere... but it was worth it. :)
Play Ubooly & Friends Ubooly & Friends Dec. 19, 2012
I could have sworn this was made by the same guys that created Tanooky Tracks.. but then I saw it was made by someone else. Good job though, I enjoyed both games. I think there should be more of this kind instead of all the pesky MMOs here on Kongregate.
Developer response from BeardshakerGames

Hey XdukeX, you are right with your assumption! I made Tanooky Tracks as BenRadish, but later teamed up with Jan and Anke under BeardshakerGames. Good observation and thanks for playing!

Play Clash of the Dragons Clash of the Dragons Dec. 10, 2012
First they add Badges to the "new" Papa's "game" and now THIS. It's like Kongregate is on a rampage!
Play Tesla Defense Tesla Defense Dec. 01, 2012
You don't have enough Waves. You should have added just 1 more so it would be divisible by 3. Also it would have been nice to include a pidgeon somewhere.. and I was actually expecting Edison to be the final Boss. Anyway everything else is pretty cool, especially the art.
Play Wrestle Jump Wrestle Jump Nov. 20, 2012
I don't even know why I keep playing this over and over again!
Play Arkandian Explorer Arkandian Explorer Nov. 19, 2012
Alright... To be honest I really disliked this game for the simple reason that it is just the same as the prequels to me. Almost nothing has changed and it is always pretty much the same. I know you can do better, since you already made some really good games (and I liked the first part of this series, but the second one was already kinda tiring and boring). So maybe you should focus on making new and different games, or at least try to make the next sequel more unique. Unfortunately I have no idea how you could accomplish that, otherwise I would leave you some suggestions :/ TL;DR: You make good games, but the Arkandian Saga gets repititive and boring, but I hope you can fix this with the next sequel :)
Play Death vs Monstars 2 Death vs Monstars 2 Oct. 15, 2012
Just like the first one it's a pretty cool game with nice graphics and good music. I also liked the Challenges, but the whole game seemed.. kinda short. Well, it was still fun anyway even though you can get all Upgrades pretty early. I'm not complaining about that, it just seems a bit different from other games like this.
Play Deep Sleep Deep Sleep Oct. 08, 2012
Wait.. what am I supposed to do with the Golden Statue and the "Lucky" Coal? They seemed to serve no purpose and I completed the game without using them.