XKageOokamiX's Comments

Game Comments
Play Infectonator 2 Infectonator 2 Apr. 06, 2014
Why are people in Stockholm fapping...
Play Zombie Trailer Park Zombie Trailer Park Apr. 01, 2014
Lag is pretty bad...
Play Loot Heroes Loot Heroes Mar. 23, 2014
Any plans to add multiplayer? I can definitely see potential in this as an MMO :D.
Play Loot Heroes Loot Heroes Mar. 23, 2014
This game deserves a higher score than it has right now. It's so addicting.
Play Akaneiro Akaneiro Nov. 30, 2013
I hope you update soon Spicy :/.
Developer response from Spicyhorse

Yeah I hope so too. We're doing a BIG UI change and it's taking a fair ole while !!

Play Akaneiro Akaneiro Nov. 19, 2013
No updates yet? :( only thing from keeping me from playing consistently unfortunately...
Developer response from Spicyhorse

Yeah, it's been a bit slow, but we're actually making a major UI change and it's eating a lot of resources. Don't worry, there's still plenty planned for Akaneiro in the coming months :)

Play 10 More Bullets 10 More Bullets Nov. 10, 2013
meh
Play Akaneiro Akaneiro Nov. 01, 2013
Spicyhorse reads our minds!
Developer response from Spicyhorse

Indeed we do.... and seriously, you should stop thinking things like THAT !!! :/

Play Akaneiro Akaneiro Oct. 29, 2013
Hey Horseradish! :3 Are you planning to change how skill hot keys are used? It's nice that we can use various skills from different trees, but by doing so and limiting the hotkey to only 3 kind of discourages me from hybridizing a build. For example the soft cool down on my Heal Over Time is about 10-15 seconds when I tab over to the next skill set. I either have to choose from a mix of pure DPS skills or to sacrifice some of my DPS moves to place my HoT onto my first tab set to avoid the soft cooldown from tabbing over. Does that make sense? If that's intentional or if you have no plans to change that it's okay.
Developer response from Spicyhorse

We're going to change the UI to 1 row of 6 in the near future :)

Play Bit Battles Bit Battles Oct. 21, 2013
This game had a LOT of potential but it just felt half complete. I gave it 3/5. It just feels like it could have had way more to it than just closing the 3 gates. I definitely see it getting a 5 if more was put into it no offense.
Play Vox Populi, Vox Dei(a werewolf thriller) Vox Populi, Vox Dei(a werewolf thriller) Oct. 15, 2013
Anyone else keep trying to follow the baby through the portal -_- until they went right?
Play How to Raise a Dragon How to Raise a Dragon Oct. 15, 2013
I don't care if this game is only rated at 3.9 it really deserves a 5. The different approach in many aspects of this game make it a very unique. Developers that aren't afraid to experiment with genre like this will make a name for themselves eventually. A good example of taking genre experimentation to the next level was Minecraft. AWESOME game Gregory! Goodspeed in your developing.
Play Contract Wars Contract Wars Oct. 08, 2013
Very well made browser based FPS. Keep up the good work guys.
Play Astroflux Astroflux Nov. 14, 2012
It would be nice to see actual guns be items just like artifacts or have guns we already have turned into scrap. It just sucks finding a weapon in a crate you already have.
Play Astroflux Astroflux Nov. 13, 2012
I love this game it's so awesome! I seriously can't stop playing.
Play Astroflux Astroflux Nov. 13, 2012
I don't have any lag.
Play Astroflux Astroflux Nov. 13, 2012
This game is awesome! It's already addicting, not tedious at all or grindy and for being new there's still plenty of things to do before I could ever get bored of it. Can't wait to see more development and I'll gladly support the game once I see more content :D
Play Dungeon Overlord Dungeon Overlord Oct. 07, 2012
Having played the legendary Dungeon Keeper games by Molyneaux I can't get myself to like this game. The concept is awesome being inspired by DK but the interface has no flow at all, which is my only gripe.
Play Deep Sleep Deep Sleep Oct. 07, 2012
Well, now that I fixed that lighthouse I'm going to gooooooooo MYYYY GODDDDDD.
Play Snake Squad Snake Squad Oct. 02, 2012
Ok concept but it needs more depth. I second all the top comments, especially being able to upgrade squad's health.