Well, new update seems to have broken the battles somewhat. Now my creatures go in the wrong slots. Because I don't have a water slot filled, even though I put them in their element spots, my metal goes into water and my leaf goes into metal. This is not only frustrating as I keep forgetting that I have to get different elements for dukebot, but also because it makes my team stronger since they aren't in their proper elements.
@ittlecas It's actually "Town level" not "Town hall level." My brain had the same confused reaction. After seeing "Town hall level" it told me that the next line had to also say "Town hall level" even though it's "Town level."
I can't see myself ever enjoying this game. It's an idle game with very little idling, online or offline. On top of that you have to click every single time to get the money AND there's an energy system. Then, if you actually get further along in your chosen profession you get to hire employees to help you out. And that'd be awesome since it might mean I can finally actually idle. Except that the "workers" you "hire" are you whining at your friends until they play the game and hire on. This practically screams "Pay for stuff!" and there's nothing worth even purchasing. What a completely pointless game. When it comes out I'm giving it one star for sure.
Good concept, but too easy. I never got hung up more than a few seconds on any puzzle. Longest was a couple of minutes as the strange way of moving things around was not cooperating with me on that particular puzzle. Needs something else. A different way of doing the puzzles rather than just swiveling everything around a central spot. Maybe the immovable spot could be swiveled as well, and you have to find out exactly where everything has to go, including that. Or we can't see the outline of the puzzle and have to just move it around until everything seems to fit into place and you make it. It just needs something more.
If you go out of your way to hit the Quit Level button it should allow you to reset the entire level and not keep the checkpoint. I don't mind the checkpoint if I die, but if I want to start from the beginning I'd rather not have to go all the way to the end to get to the portal.
It was fun, but way too short. It didn't take me long to get to the end and beat the boss. I didn't even have to get all the upgrades. Would be great if it was longer. Maybe more than one boss. Stages. And some passive upgrades, like coin collect.
It's very strange. I suddenly got a huge influx of angels on Earth. I was going very slowly with my game progression and suddenly I'm at quadrillions. Showed me as having the same amount of angel investors before for a while, then suddenly I had ten billion after buying something. This happened sometime after the moon stopped giving me offline progress. It's almost like it's trying to recognize the game I had previous. Of course, if it is, it's still short as I had way more than that before you guys restarted the game entirely to add the moon, so I have no idea what's going on.
When clicking on the achievements to see what I've unlocked or will unlock it will only show me up to lemonade 5,250. It will not show past that on anything, so I don't know what I've unlocked or what I can unlock. Really sucky since I want to see where the newspaper will lead me after a certain point.
This game was disappointing to say the least. First off, the writing was atrocious. Sure, it's not imperative that a game have the best writing, but when just about every single sentence is broken English, it's enough to make just about anyone cringe. I mostly just avoided reading anything and skipped what I could of the story. Not that there was much "story." It's mostly banter, and terrible banter at that.
It's annoying shooting with your main guy until you realize that it's a fully automatic gun and you can just hold the mouse button down to rain bullets on enemies. There are no other guns, just a couple of survivors. You're stuck with a pistol. A pistol. Sure, once you get your fire rate to max it sort of becomes an SMG, but it's still a pistol and it still mostly sucks.
Retarded is used a few times in a derogatory manner, which is just dumb. It means "Developmentally slow." You need a lot of work before any of your games can be called good.
It was nice and all, but it was too short, and I didn't have to work very hard at solving the puzzles at all. Majority of the time it was just waiting until the lines went away so that you could pull. What would have been fun is if you did more puzzles that involved pulling one and then quickly pulling another, but more advanced. Like you had to pull two and wait a while, and then at the exact right time pull another one so that it didn't get hit by those, and so on.
Game would be so much better if there weren't straight out solutions given to every puzzle. Hints, sure, but not the entire answer handed to us on convenient notes. Simple game once you get past the first part.
People shouldn't downvote people saying that they can't see anything but a red train. It might not be true for those that have started the game at a different time, but anyone who seems to start lately have nothing but a train at first. No quest symbol, no shovel, no shop button, no tons of debri. People have to press the gold button to open the shop. It's true for me, too. Can't dig for a well or oil, can't do quests, I have a train in my town but no tracks and no house. Before downvoting maybe find out these things for yourself.
What I'd really like to see is further changes to the screen that shows all your riches. I.E. The mansion, the space station, etc. Once you're far enough into the game you get every one of those pretty much with the first use of your lemonade stand. Maybe there can be more than one screen, where you go to different locations and in each location you need a set amount before getting a new feature. For example, "You've bought your own island, now fill it up with hotels and the like by making more money!" No, the words don't have to be said. And if that can't happen, maybe just transform the appearance of the items you get. Such as maybe everything gets gold plated, or diamonds encrust your teeth. Something other than the same things you get every time would be amazing. I know, at this point, unless I hard reset, I don't really even want to look at that screen. I've seen everything he gets. Well, as far as I know. I haven't gotten to the top of everything. Yet.
It's kinda sad that the third and final game is also the shortest. I had a ridiculously easy time solving every puzzle and quickly getting to the end. If you're going to end a series, you really should put in a ton of content and go out in style!
This game is so badly made. Not only is there terrible lag (even with quality on low), but the controls don't like to respond to what you want of them. Half the time I can't jump to safety because it just doesn't realize I'm jumping. It's glitchy as all hell, too. At times it'll freeze when all my guys are dead. Or if they're fighting, but not everyone made it down before a fight, they won't always go down, and then the game's stuck until it decides to restart itself. On top of all that there's a really stupid glitch that you can exploit for easy levels. I don't know if you need a level first or if you need progress in the game, but when I was at the character costume screen, I ended up hitting rewind to the loading screen with it showing 0% loaded. So, I hit play to see if I could get it back to my original spot. I had to restart. When I did I noticed I had a level I could put onto my characters. I did it again. Same result. More levels. Permanent stat changes.
People have already talked about endings, so I won't repeat that. What I'd like are achievements. I finished a dungeon with completely full health and do I get a special achievement for that? Nope, of course not. I don't get any extra gold or items or even a "Job well done" achievement for it. It's kinda sad.
A few things that I believe would improve upon this game. 1. A progress bar that tells you how far away you failed or how close you are to the end.
2. You should be able to block the farmers, because they don't have enough OOMPH behind their attack to knock you off your horse.
3. It would be nice if you could eliminate certain sounds that you might not want on the game. The ones I would take off would be horse hoof beats and death screams. Because a lot of time the death screams from those you can kill mask other attack sounds or her calling our something like "Archers!" It makes it a bit unfair when you can't hear those sounds that you NEED to hear in order to survive. Other than those things it's a great game. Definitely tests my reflexes.
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