kamracik, you are completely right, I have been thinking about what you said about the AI and edges. That comment is right on! I am looking into it right now. What did you mean by "safe starting position"?
Hey Darkruler2005, if you are having difficulty with the triangles kill the first one a couple times to get the gold needed to upgrade speed, then it gets easier till the first boss. I will reduce the enemy speed in my first game update. Hopefully it will make the experience better =)
Great suggestions apollonianking, the reason i didn't turn off music is cause some people might think there is no music. What I wanted to do and plan to is get the music option to be saved. When i was making the game i actually used arrow keys instead of awsd but when i added shields i thought of making awsd because its close to 123. I can make both awsd and arrow keys work. You are totally right about the difficulty, it gave me the idea of several modes but thats gonna take a bit of time before i get it working. Thanks again =)
Thanks Jondalar19, I got the idea for drop items from "enigmata". The auto currency from enemies kinda reminds me of "viricide" where the bits get absorbed. I think you are right, I should get all enemies to drop gold and I could use more drop variety. I love the idea of mines damaging bosses.