I'm not experiencing the lag as I could read on other comments.
The only uncomfortable point in my opinion is the ennemy bashing system. I'm pretty sure this game would be way more popular and further more enjoyable if we could bash ennemies only jumping on them instead of pushing down.
Haha, yeah, Clear !
I couldn't guess at first try I would finished it, yet, once many colors fall, it becomes pretty easy. Nice one shot wall breaker, you should add a high score (time to finish).
Why did you write おめでと under "Clear!" in the end ? "omedeto", congratulations ?
I can't get how people can say things like "This has been done before" or "Don't waste time remaking a game".
Following this kind of principle, there would be only 10 games on Kongregate... Only one platformer, a top down shooter, etc...
Well, guys, don't waste your time submitting rage comments on games that are actually quiet goods. Play another game.
This Hanoi towers game, as a minimalist puzzle is nicely done 3/5, relaxing music.
Way more challenging than it could seem at first sight, I'd love to see upgrades, like radar, some jumps/rockets per level to destroy/avoid the bales of hay.
The music is a bit annoying, how do you mute it? (not yet mentioned in description)
Hmm, "you have won this battle", not "you have win", check your grammar before uploading games please ;)
By the way, the game could be entertaining, yet it needs some more efforts on the graphics, and the song looping is awful.
2/5
The bug of empty bags seems to have disappeared..
Two small glitches :
- I have an item named "Augmented chain belt" (with a belt icon) but it's placed on the head slot.
- The Epic "Papa's new bag" is spelled in game "Papa\'s new bag" with obviously an escaped quote.
First of all, it's really great to play this sequel. But reloading the saved game after finishing the chapter, my bags are empty, and no loot that I get appears in the inventory...