ZemTheManiac's Comments

Game Comments
Play JumpingLine JumpingLine Oct. 20, 2014
Oh god when can I stop.
Play Accelerator Accelerator Oct. 19, 2014
Got those first two badges three years ago, came back for the last one. Crashed at 999 on Hard. Using the wrong type of mouse makes this insanely hard. Trackballs can't move fast enough for it.
Play Notebook Wars 2 Notebook Wars 2 Oct. 30, 2013
I keep trying to play this, but between the hitbox being absolutely massive for what amounts to a bullet hell game, the painfully slow rate of fire on the weapons, accidentally ramming enemies I'm perfectly capable of killing with my weapons, and the inexplicable lack of any Coin Magnet whatsoever, the game just winds up being an exercise in frustration every time.
Play Battalion Commander Battalion Commander Sep. 09, 2013
Now that I got the badge, I just wish for a way to turn the "start with the car" ability off. I'd rather start slow and build up my team normally.
Play Ragdoll Invaders Ragdoll Invaders Jul. 22, 2013
I don't understand the appeal of a game where the entire purpose is to have intentionally awful controls.
Play Band Of Heroes Band Of Heroes Jul. 12, 2013
Suffers from the same problem that many flash shooters do, aside from the minimalist games - it's very, very slow.
Play Diamond Hollow II Diamond Hollow II Jul. 12, 2013
The Boss Rush hard badge was easier than the Runner medium badge.
Play IntoSpace! IntoSpace! Jul. 11, 2013
Why in the name of all that is holy can you collide with a booster? How was that a good idea?
Play The Last Canopy The Last Canopy Jul. 07, 2013
I wind up just ignoring the power absorption effect and relying on the basic cannon entirely because the absorb is so slow and the benefits wear off so quickly. And without it's central mechanic, this just turns into just another weak bullet hell game.
Play Reactance Reactance Jul. 07, 2013
Multi-shot, increased rate of fire, and split lasers? These may be the best upgrades in a shooter ever.
Play The Last Door - Chapter 1: The Letter The Last Door - Chapter 1: The Letter Jul. 06, 2013
My wife made me play this because it creeped her out. It was solid, but having read too much Lovecraft and Poe, I wasn't particularly shocked by anything.
Play Boomshine Boomshine Jul. 06, 2013
I've seen many variations on this game in many different places. For some reason this one was more frustrating than any other.
Play ... :D ... :D Jul. 06, 2013
Wasn't impressed until I realized that the "key" squares only unlocked the colored squares they weren't in turn blocked from. Then the level design was brilliant.
Play Bubble Sky Bubble Sky Jul. 06, 2013
Highly recommended for anyone who loved Puzzle Bobble but is allergic to fun.
Play Nano Kingdoms Nano Kingdoms Jun. 24, 2013
Am I the only one that was doing fine up until the volcano girl, but then got utterly destroyed?
Play Dodge Dodge Jun. 22, 2013
Run laps around the edges of the stage, make it through level 20 taking only a single hit. Possibly the fastest Hard badge I've ever gotten.
Play 1, 2, 3 1, 2, 3 Mar. 20, 2013
Really not a bad concept or design, but the movement makes it difficult in a way that feels frustrating rather than challenging. Movement needs to be precise, but the momentum makes everything feel awkward and floaty. Hit detection on spikes and overhead blocks is also perhaps too punishing - it seems like just a pixel out of place can get you killed or cause you to lose all momentum by hitting just the wrong way. I still finished it in about five minutes, but those last few stages started to grate.
Play Give Up Give Up Mar. 20, 2013
This actually wasn't all that bad. Medium badge for completion plz?
Play Hexagon Hexagon Oct. 08, 2012
I'm slowly becoming convinced that an epileptic gamer killed TerryCavanagh_B's parents, and this game is his elaborate revenge.
Play Hexagon Hexagon Oct. 08, 2012
Hey, what if we took the basic object-dodging game, made it painful to look at, at gave it atrocious controls?