a3lex33's Comments

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Helixteus II

Play Helixteus II

Aug. 10, 2015

Rating: 0

Suggestion: resource production continues after the limit is filled but with 0.1/0.01 speed modifier.

Realm of Empires: Warlords Rising

Play Realm of Empires: Warlords Rising

Jul. 23, 2015

Rating: 0

Seems to be a rather good game. However, there also seem to be 2 issues. First is common problem about this kind of games - waiting times for everything growing exponentially. People don't enjoy waiting. Second is not so common - servants. There are a lot of comments in top section, where players complain about spending servants while the game did not warn them that they will do it. Second, researchers stuff. I bet that a lot of players have spent their starting servants on researcher only to get every slot filled the next day(and this way, a lot of servants got wasted). Will anything be done about this?

Developer response from BDAEntertainment

Thanks for the feedback A3lex. We've been getting a lot of feedback about the accidental servant spending, and we are going to revise that popup to make things clear and intuitive as soon as we have the chance. On researchers, I'm happy to say we fixed that by making all researchers cost 1 servant each in realms 76 and 77. So they're effectively free. :)

Lionheart Tactics

Play Lionheart Tactics

Jul. 04, 2015

Rating: 5

Your game is simple. Why do you have to control ALL of my actions in tutorial? That is lame. Maybe i don't want to rush into enemies reach range.

Swords & Potions

Play Swords & Potions

Apr. 14, 2015

Rating: 3

Game should have made it more obvious/visible, that hiring a new crafter will replace old one. That is just sad.

Frozen Islands

Play Frozen Islands

Apr. 04, 2015

Rating: 17

Suggestion - have 'empty' islands boost a random stat(ex: +0.5% health), and the boost become upgraded with island upgrade.

Reactor Incremental

Play Reactor Incremental

Jan. 26, 2015

Rating: 2

Also, it would be awesome if physical location would matter more. For example, heat exchangers could transfer heat between adjacent components much faster rather than between itself and reactor.

Reactor Incremental

Play Reactor Incremental

Jan. 26, 2015

Rating: 1

Decided to experiment a little. Changed location of some reactors. Production got 1.5x boost. Ultimate meltdown a minute later. Would rate 5/5 just for what, but 4/5 because it is rather repetive and boring.

Strikeforce Kitty 2

Play Strikeforce Kitty 2

Jan. 14, 2015

Rating: 1

At some point the game bugged out - first, not sound, second, every button is flashing. Very fun game, however.

Road Of Fury 2

Play Road Of Fury 2

Jan. 09, 2015

Rating: 1

Probably a memory leak somewhere since all the people are complaining, but i did not really notice the effect. Fun game, but i would love to see some clear way of game saying "This weapon is better than that one", because it is confusing when you upgrade machine to level 5 and get a weapon other machine had at level 1.

Picma - Picture Enigmas

Play Picma - Picture Enigmas

Dec. 07, 2014

Rating: 7

Can you add the option to completely remove numbers which are solved from the 'PLUS'? Or make the unsolved numbers stand out much better from solved ones and the colored squares. It is really hard to see, if what do you still need when you are at some hard puzzle with lots of ones and twos, some solved, some unsolved.

Developer response from MoonberryStudios

We can't remove them completely as that would interfere with some of the logic and make tiny mistakes that could otherwise be fixed into catastrophic failures. We'll see if we can fade them out more without impacting playability.

A Dance of Fire and Ice

Play A Dance of Fire and Ice

Dec. 06, 2014

Rating: 1

"These Tutorials Are Inadequate for What's Coming, Forgive Me"

Dungelot

Play Dungelot

Nov. 29, 2014

Rating: 2

Beware of following bug: if some random event happens when you enter the floor AND you get quest to save villagers, don't do latter. You will be able to save them, but you won't get any reward. Instead, game will bug out - you will be unable to enter arena, change floor, use spells, do anything. This have just ruined a good playthrough of mine.

The Last Door Ch.4 - Ancient Shadows

Play The Last Door Ch.4 - Ancient Shadows

Nov. 21, 2014

Rating: -4

@Guille SPOILER SPOILER SPOILER SPOILER SPOILER

Mu Complex : Episode One

Play Mu Complex : Episode One

Nov. 19, 2014

Rating: 0

@notacanadian Simply studiocime.com.

Inferno Legend

Play Inferno Legend

Nov. 18, 2014

Rating: 4

Hint: big numbers, unskipable tutorial and stupid cutscenes at the begining probably do not impress new users.

Samsara Room

Play Samsara Room

Nov. 18, 2014

Rating: 23

Hint: when placing ice/fire candles, forget about them going in circle, set them in the right order like you see them, from left to right.

A Dance of Fire and Ice

Play A Dance of Fire and Ice

Oct. 31, 2014

Rating: 3

Oh god. Can you allow us to do some mistakes? I want to listen to sweet music, not to perfectly complete the level. The game is fun, but i don't feel like i will be able to complete it.

Redshift

Play Redshift

Oct. 29, 2014

Rating: 1

Nope. An update is here, but ships still don't target defensive buildings first. Sure, destroy all the extractors, that will show them!

Developer response from ClipwireGames

Ships will not dart across the base to hit a tower, it prioritizes nearby towers.

Sky Quest

Play Sky Quest

Oct. 28, 2014

Rating: 1

Yeah, game, your voice actors are cool, but let me skip those annoying slow cliche voiced dialogues please.

Redshift

Play Redshift

Oct. 27, 2014

Rating: 1

Mirage skill description - clones strongest ship out of fleet with low amount of plating left. There is level 30 green quality ship and level 31 purple quality ship with all stats but two(speed and installed weapons level) better(5k score better). But the mirage skill clones the green ship. Can you fix it?

Developer response from ClipwireGames

"Strongest" means ship with most plating. It is likely the epic (Green) ship is a Mayflower.