aj2000's Comments

Game Comments
Play The Gate The Gate Oct. 02, 2014
For battle AI, when you issue a manual command (attack this, walk here), please have that command override any AI decisions such as retargeting a different disciple for no reason, or suddenly start running away. Usually a close win turns into a lose when the AI overrides my manual command, eg. 1 more hit to kill a key enemy disciple, but suddenly retargets / runs away, resulting a change from close win to total wipeout which is frustrating. I wouldn't mind for the run or retargeting behavior to be taken out entirely as they are most of the time very suboptimal decisions.
Play The Gate The Gate Sep. 29, 2014
Suggestion: In shop, Devil blood should be sold in pure HP / Att / Def packages. so 30 med. HP devil blood for 60 gold for example, instead of a 10x of each bundle. This would encourage sales of DB even, as many ppl can't justify buying more devil blood when they're sitting on a pile of unused def db.
Developer response from Spicyhorse

Good idea. I'll pass it along :)

Play The Gate The Gate Sep. 26, 2014
Suggestion: Allow us to look at friend or potential friend card stats, since equipment, Devil blood and perfection of evolution all affect the card heavily.
Developer response from Spicyhorse

Well suggested, we'll add it to the suggestion pile :)

Play The Gate The Gate Sep. 26, 2014
Suggestion: The limit of 5 friend deletion is too limiting, for the purpose of stopping Friend Point farming exploit a limit of 10 a day would accomplish the same while letting us clean up inactives from our friend list properly.
Developer response from Spicyhorse

We think 5 is ok ;)

Play Outernauts Outernauts Jan. 20, 2013
Can those promotions be implemented for kong players too? It's a downer when things effectively cost 2x more for kong players =3