alexandersshen's Comments

Game Comments
Play Geek Mind Geek Mind Aug. 17, 2010
32k. Hooray! Fun walk down memory lane.
Play Going the Distance 6 Going the Distance 6 Jul. 07, 2010
Thanks for the comments so far. I actually updated after reading warmy's comment to version 1.1 where I put in the rollover tooltips. I realized not everyone knows or remembers dice/card combos. I'm a sucker for Yahtzee. :)
Play Going the Distance 5 Going the Distance 5 May. 04, 2010
The way I have "pixel perfect" hit detection causes it to function incorrectly when you zoom in or change the size. Play it at its native 550x400. Thanks.
Play Roosevelt Rush Roosevelt Rush Feb. 18, 2010
I want him to be remembered for his EXTREME AWESOME, not his polio.
Play Kowlr Kowlr Apr. 21, 2009
Was this for Ludum Dare 14?
Play Don't Shit Your Pants Don't Shit Your Pants Feb. 18, 2009
This game is hilarious. Fantastic job!
Play Achievement Unlocked Achievement Unlocked Jan. 06, 2009
Four minutes = 240 seconds
Play Super Stacker Super Stacker Nov. 12, 2008
Very fun! Nice physics. Offered some challenge, but nothing that caused rage. Are you using both Game Jacket and the Mochi Ads Leaderboards?
Play Dad n' me Dad n' me Nov. 04, 2008
Wow, someone actually thought they'd get away with stealing this one.
Play Abacus Attack Abacus Attack Oct. 28, 2008
It's a fantastic abacus simulator. Unfortunately, most people probably don't know how it works (but can figure it out with a little experimentation).
Play Gateway II Gateway II Oct. 23, 2008
Holy jeebus. That game was amazing. I actually got startled when leaving with the third tape. Yikes! Great puzzles that weren't uber-obscure. Great animation. Very possible dialogue. A good emotional piece.
Play Another Lame Plane Shooter Another Lame Plane Shooter Oct. 22, 2008
Agreed. This is one of the better games made with the shooter tutorial. Good luck.
Play shootorial splat shootorial splat Oct. 22, 2008
I don't think WIP games should be uploaded without some disclaimer saying so.
Play Run Run Oct. 21, 2008
That's a pretty neat game! May I suggest adding a score of some kind scoring system to the game? I didn't even realize you could jump on the walls and rotate the entire track!
Play The twinkle to Smash The twinkle to Smash Oct. 16, 2008
You should make a countdown before the level starts. If you click on "Start" on the tip of the T, you automatically lose.
Play Super flying ship game BETA Super flying ship game BETA Oct. 16, 2008
This is not a Beta. Beta = Feature Complete. Are you going to be adding features like enemies, powerups, etc.? If so, this is an Alpha at best. This is just standard game industry nomenclature. We used it Namco, Sony and even LeapFrog.
Play CrunchDown CrunchDown Oct. 15, 2008
@Pankakes: It DOES matter that it was stolen. Even though the author is not claiming credit for the work, other implications can arise. What if the rankings of this game were so high that it peaked at #1 for the month? Who gets the money? This is just one of many examples.
Play Halloween Memory Games Halloween Memory Games Oct. 08, 2008
I think adding the element of adding rows was good, but the player is put at a disadvantage because they were not shown those cards like the cards that appeared at the beginning. Not bad though, an interesting twist on "Memory".
Play Super Slap Star Super Slap Star Oct. 08, 2008
I agree with Muted. The game, though mimics the original game mechanics, is not polished enough. I like using the mouse for the game action because it requires skill and follows the motion of a slap. The keyboard would just make it a dull "press one button" game. Anyone can press one button.
Play Gravitee Gravitee Oct. 01, 2008
Deetoria: Gravity is determined by mass, not size. That's why something like a beachball can float while a rock will sink. Suns ALWAYS have more mass than a planet. Straight from an astrophysicist's mouth.