So what. Yes, the game has an obvious Mateusz Skutnik's "Submachine" game influence. The other game of the developer of "Abandoned", Igor Krutov, is "Empty room escape", which, this time, has an obvious Valentin "Sagrario's room" game influence. And yet, both have unique puzzles, unique graphics, unique atmospher, unique mysteries. Both have astonishing playthrough qualities. Both are great games, and can be played several times without being bored – a non-quite common thing in games, actually. I agree for the "original" uncrediting thing, though, but I don't understand all the hating process. Krutov seems a great game developer. All he need now is to escape far from existing concepts, and create something of his own.
Don't lie by saying « everithing in The Heavens can be earned without payments ». Without payments, it'll take decades to progress in this game. Your game is excellent, that's just the pay-to-win (you can say pay-to-progress-faster if you like) aspect which is unbearable. Pity !
After two hours of playing level 2 without obtaining 3 stars, I must tell you, Sir, that the randomness of your game have just killed me. Please fix it, somehow i don't know, but I can assure you that your game is currently the most annoying game I've ever seen.
I don't get it. I'm playing for three hours, I can't reach at least 3 000. I use everything (parachutes, daggers and double-jumps...). I've tried to be absolutely concentrated but I can't make it, and it doesn't seemn to change. Thanks for you game anyway, Sir. Very challenging.
Nice try. How about a keyword like "NEAR-FREE" for all those paying games ? Yeah, I know, "You're free to play, there's no necessity to buy something to enjoy your stay in our game." but if it's the future of Kong's games (and other sites)...